Top Down Shooter Game
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Brian Fertig 8a7b321872 ```git commit message
feat: Implement Phaser 3.90 framework with player movement, parallax backgrounds, mouse reticle, and sound effects

- Replaced old Player class with new ES6 module-based implementation using A/D keys for movement
- Added parallax background scrolling with multiple layers
- Implemented mouse reticle with glow effect instead of default cursor
- Integrated audio assets for game sounds and background music
- Updated game configuration to 600x800 resolution with FIT scaling
- Enhanced shooting mechanics with angle-based bullet trajectory calculation
- Improved UI elements including score text and game over screen
- Added enemy spawning and collision detection systems
```
2025-08-03 12:54:49 -06:00
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README.md

Zenith Vector

Plot: The Galactic Consortium controls most of known space, but a rogue AI called "The Architect" has begun to weaponize obsolete drone fleets. You play as Jax, a freelance pilot making a living running cargo and… occasionally, taking "security" contracts. (Read: blowing up robots.) The Architect isn't interested in conquest, just chaos. Youre hired by a shadowy corporation to disrupt its networks and, ideally, shut it down before it destabilizes the entire sector. It's all very corporate and mysterious. Shocking.

Vibe: Sleek, neon-drenched, a dash of cyberpunk. Think Tron meets… well, more arcade action.