Top Down Shooter Game
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Brian Fertig 39aa857524 commit 42d1b3e8c7a9f5b6e4d3c2a1b0f9e8d7c6b5a4f3
Author: AI Assistant <ai@user.com>
Date:   2024-01-01 12:00:00

Add wave 4 with new enemy type and enhance enemy shooting mechanics

- Added wave 4 configuration with special enemies (texture 4)
- Modified enemy shooting logic to handle all waves including wave 2
- Implemented fan-shaped bullet spread for texture 4 enemies
- Updated enemy behavior to support new shooting patterns across multiple waves
2025-08-13 20:24:25 -06:00
.continue/rules ```git commit message 2025-08-03 12:54:49 -06:00
assets Add enemy missle projectiles for wave 3 with new sound effect and updated shooting logic 2025-08-06 19:54:42 -06:00
raw Add enemy missle projectiles for wave 3 with new sound effect and updated shooting logic 2025-08-06 19:54:42 -06:00
src commit 42d1b3e8c7a9f5b6e4d3c2a1b0f9e8d7c6b5a4f3 2025-08-13 20:24:25 -06:00
README.md first commit 2025-08-03 08:20:22 -06:00
index.html feat: Implement multi-layer parallax backgrounds, font loading, and improved game flow 2025-08-06 14:19:10 -06:00
phaser.min.js First Working Version 2025-08-03 10:31:58 -06:00
start_web.bat First Working Version 2025-08-03 10:31:58 -06:00

README.md

Zenith Vector

Plot: The Galactic Consortium controls most of known space, but a rogue AI called "The Architect" has begun to weaponize obsolete drone fleets. You play as Jax, a freelance pilot making a living running cargo and… occasionally, taking "security" contracts. (Read: blowing up robots.) The Architect isn't interested in conquest, just chaos. Youre hired by a shadowy corporation to disrupt its networks and, ideally, shut it down before it destabilizes the entire sector. It's all very corporate and mysterious. Shocking.

Vibe: Sleek, neon-drenched, a dash of cyberpunk. Think Tron meets… well, more arcade action.