Fablewood/assets
Brian Fertig 321b491c7b feat: Implement object health system, damage mechanics, inventory management, and enhanced player movement
- Added health bars for objects with visual indicators
- Implemented takeDamage and destroyObject functionality for trees and boulders
- Created resource dropping system when objects are destroyed
- Enhanced player movement with grid-based positioning and collision handling
- Added inventory manager for item collection and storage
- Integrated physics collisions between player, objects, and collectibles
- Improved UI with updated time of day text and font styling
2025-08-17 15:40:25 -06:00
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fonts feat: Implement object health system, damage mechanics, inventory management, and enhanced player movement 2025-08-17 15:40:25 -06:00
images feat: Implement object health system, damage mechanics, inventory management, and enhanced player movement 2025-08-17 15:40:25 -06:00
game-map.json Add terrain object generation and day/night cycle functionality 2025-08-16 21:19:19 -06:00