brianfertig
  • Joined on 2024-01-06
brianfertig pushed to main at brianfertig/orbit 2026-09-17 23:19:02 +00:00
d61f2d6934 Add combat comms, block jump/landing during fights, and retime pirate am
brianfertig pushed to main at brianfertig/orbit 2026-09-17 22:50:45 +00:00
63bb6508bb Fix white-flash sticking bug with overlap guard and periodic tint purge
brianfertig pushed to main at brianfertig/orbit 2026-09-17 14:13:56 +00:00
db75222ca2 Fix enemy ships reviving with stuck white hit-flash tint
brianfertig pushed to main at brianfertig/orbit 2026-09-17 13:55:59 +00:00
716f9270ae Overhaul combat FX: laser bolts, impact reads, shield-sphere strike, and
brianfertig pushed to main at brianfertig/orbit 2026-09-17 02:37:42 +00:00
28fdfdb741 Simplify pirate ambush spawn to off-screen around player
brianfertig pushed to main at brianfertig/orbit 2026-09-17 02:19:55 +00:00
9d86f5a481 Suppress compass nav chips during active combat
brianfertig pushed to main at brianfertig/orbit 2026-09-17 02:15:31 +00:00
78b280d7db Add 'Pirate Problems' quest with combat ambush and save-state ledgers
brianfertig pushed to main at brianfertig/orbit 2026-09-16 22:15:13 +00:00
c352e089e8 Rework combat bar into bottom-centered orb strip
brianfertig pushed to main at brianfertig/orbit 2026-09-16 21:21:07 +00:00
11f315dbf0 Add enemy wave scripts, typed hostiles, and off-screen spawns
brianfertig pushed to main at brianfertig/orbit 2026-09-16 14:05:02 +00:00
b2cd5a2701 Archive completed combat-feedback goal and update enemy ship sprites
c411a170dd Combat feedback parity: README combat section, screenshot evidence, CDP shot harness
0d51184daa Readability layer: lock reticle, threat cues, off-screen arrows, kill feed, bar gauge flash
ecff203159 Feedback VFX pass: damage numbers, color-coded hit flashes, kill burst, down/respawn cues
8fd94ce48c Combat SFX layer: seven distinct event voices, shared across both contexts
Compare 6 commits »
brianfertig pushed to main at brianfertig/orbit 2026-09-16 04:03:20 +00:00
1d0622a3d5 Integrate combat into the main game with auto-fire and a combat bar
brianfertig pushed to main at brianfertig/orbit 2026-09-16 02:54:44 +00:00
15fe08a926 Add combat sandbox: standalone arena to tune combat before it ships
brianfertig pushed to main at brianfertig/orbit 2026-09-15 17:40:37 +00:00
4b8ddae8d9 Halve trade margins: distance bands -> x0.75/x1.15/x1.85/x2.75/x3.75
brianfertig pushed to main at brianfertig/fertig-classic-games 2026-09-15 01:54:48 +00:00
9d82073e5a Update game icons in PNG and PSD assets
brianfertig pushed to main at brianfertig/orbit 2026-09-15 01:31:15 +00:00
15eaf26c03 Change cargo bay builds to cost credits + minerals
brianfertig pushed to main at brianfertig/orbit 2026-09-15 01:14:06 +00:00
138096cd2b Add Cargo research category with quest and build-completion gates
brianfertig pushed to main at brianfertig/orbit 2026-09-15 00:56:39 +00:00
8810ec1b3d Rework BUY-list rows: title line carries name · inventory · price · step
brianfertig pushed to main at brianfertig/orbit 2026-09-15 00:22:30 +00:00
828a5b8c38 Implement economy model v2: one world, one good with daily batch stock
brianfertig pushed to main at brianfertig/orbit 2026-09-14 21:13:09 +00:00
f0578f1a38 Gate mining Tier-3 research on Special Delivery quest claim
brianfertig pushed to main at brianfertig/orbit 2026-09-14 16:36:25 +00:00
30b62fc57f Add dev/run-all runner and self-contained test setup