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brianfertig
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Joined on
2024-01-06
Repositories
36
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brianfertig
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brianfertig/fertig-classic-games
2026-07-24 03:09:26 +00:00
09324f5b20
feat(civilization): replace yield text with icon rows and unit chips on city screen
3122bb2f28
feat(civilization): city screen overhaul with fat-cross map, scrollable builds, and yield tracking
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brianfertig/fertig-classic-games
2026-07-23 22:26:45 +00:00
4fcae92e59
feat(civ): AI-initiated diplomacy with frustration escalation
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brianfertig/fertig-classic-games
2026-07-23 05:48:57 +00:00
2880eeab2a
feat(civilization): add japanese city theme and improve world generation
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brianfertig/fertig-classic-games
2026-07-23 03:06:19 +00:00
6fd4510b8b
feat(tetrisattack): add optional character voice reactions and adjust BGM volume
cf611fa669
Re-theme stage clear to helping friends with multi-line intros
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brianfertig/fertig-classic-games
2026-07-23 02:26:12 +00:00
ca1c9e48c2
feat(tetris-attack): add character background sprites
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brianfertig/fertig-classic-games
2026-07-23 00:40:43 +00:00
a17c5975d8
feat(tetrisattack): add Panel de Pon-style tile clear animation and update assets
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brianfertig/fertig-classic-games
2026-07-22 19:01:24 +00:00
962466a0a3
feat: add timed pose transitions to host portrait reactions
ecfdf4c59b
feat(superkart): add missed-checkpoint correction for shortcut detection
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brianfertig/fertig-classic-games
2026-07-22 04:52:26 +00:00
cf646282a0
retune tempest difficulty and fix death persistence
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brianfertig/fertig-classic-games
2026-07-22 02:54:47 +00:00
d0553bf30b
feat: update superkart icons and add tetrisattack background frames
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brianfertig/fertig-classic-games
2026-07-21 16:00:28 +00:00
08d23f9613
refactor: replace stage clear targets with clear line boundary mechanic
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brianfertig/fertig-classic-games
2026-07-21 13:57:11 +00:00
18412e34f9
feat: enhance Advance Wars replay HP display and terrain rendering, add Tetris Attack host backgrounds
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brianfertig/fertig-classic-games
2026-07-21 01:21:47 +00:00
ed2a60fa06
feat(tetris-attack): smooth panel fall animation and settling frame
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brianfertig/fertig-classic-games
2026-07-21 00:17:27 +00:00
aa97cbe9b4
feat(tetris-attack): load custom panel artwork sprite sheet
07a16f295d
fix: preserve unit sprites until their death animation plays in pre-resolved turns
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brianfertig/fertig-classic-games
2026-07-20 06:04:40 +00:00
85996ad02c
feat: add Tetris Attack (Panel de Pon) with endless, stage clear, and puzzle modes
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brianfertig/fertig-classic-games
2026-07-20 01:05:23 +00:00
8e59c3b1bf
feat: add day transition banner animation between turns
f96f2d491c
feat(advancewars): add HP text display to battle animations and procedural cursor
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brianfertig/fertig-classic-games
2026-07-19 23:44:35 +00:00
c0ad354458
feat(advance-wars): add contextual battle and movement sound effects
427aacae6f
feat(advancewars): show terrain backdrop in capture cut-in instead of plain rectangle
a02e5a1913
feat(advancewars): add terrain-based battle scene backdrops
138b078dd2
feat: add pulsing animation to attack target tiles in Advance Wars
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brianfertig/fertig-classic-games
2026-07-19 20:23:42 +00:00
a0b3b5f063
feat(advancewars): add property capture cut-in animation with building squish
fcc74bef28
feat(advancewars): improve battle animations and depth sorting
bf71bfc3c7
feat(advance-wars): add unit progression system with mission-based unlocks
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brianfertig/fertig-classic-games
2026-07-19 15:47:13 +00:00
4a8b78c538
feat: add Advance Wars turn-based tactics game
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brianfertig/fertig-classic-games
2026-07-18 23:21:47 +00:00
7713089466
feat: add per-game soundtracks for multiple games
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brianfertig/fertig-classic-games
2026-07-18 22:54:15 +00:00
e1a5c21180
feat: add per-game soundtrack system and Nintendo music for Super Kart
0109d33f02
Update audio
e4a4531401
feat(superkart): add post-race victory cam, engine audio, and polished results screens
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