9da3219529
improve bus compartment re-boarding logic and wall thickness
3b8c13fb4e
feat: complete level 01, engine audio, menu music, editor enhancements
f3e7f96220
Fix all-kids-lost failing too early; add bus-fell fail condition
c4954b2292
Replace impact-based kid ejection with open-top compartment
9892df762c
Rework ejection feel, parallax backgrounds, and camera bounds
4973b22f7c
Add level editor and retune physics/camera for bouncier, floatier driving
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ffe29468d6
git commit -m "Fix throttle feel and null-reference shutdown crashes
eb32aee653
Add scheduled (recurring) to-dos, AI to-do generation, and in-place building upgrades
347957bd84
TAL: smooth obstacle collision push + in-place building upgrades (upgradesFrom)
3c7184564a
totalannihilation: add building upgrades and spinning toppers
c690d80e68
feat(totalannihilation): add Megatank unit with multi-barrel weapons and rebalance combat
045327d38a
feat(totalannihilation): add Megatank unit with multi-barrel weapons and rebalance combat
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09a62f12cc
feat(mastervega): add morale bonus system and espionage restraint diplomacy
869f041b39
feat(master-vega): overhaul bombard/invasion UX, consequences, and battle logic
3bad628968
fix(mastervega): balance planetary defense and improve AI attack logic
2b1fe96bf6
Changes to battle system so the player can view battles initiated by the other side.
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