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Brian Fertig fe229d7462 feat: implement compound molt armor mechanics and update balance
- Add permanent +1 baseArmor bonus on each molt to enable compound armor growth across multiple molts
- Track molt activation with _moltZeroed flag to ensure armor restoration only occurs after a molt event
- Extend protect/fortify skills to also boost baseArmor when applied after a molt (to preserve interim boosts)
- Update card venom values for progressive difficulty curve
- Adjust mission rewards and replace bt_hemomancer_1 with bt_hemorrhage_1 in reward pool
- Add 23 new mission briefing videos (mission_001 through mission_023)

This refines the molt mechanic to support long-term armor progression while maintaining balance across campaigns.
2026-03-27 20:30:56 -06:00
.claude Campaign 4 2026-03-21 15:07:09 -06:00
assets feat: implement compound molt armor mechanics and update balance 2026-03-27 20:30:56 -06:00
data feat: implement compound molt armor mechanics and update balance 2026-03-27 20:30:56 -06:00
src feat: implement compound molt armor mechanics and update balance 2026-03-27 20:30:56 -06:00
CLAUDE.md refactor(ui): upgrade to 1920x1080 resolution with responsive scaling 2026-03-12 23:52:11 -06:00
index.html feat(ui): add custom fonts and apply Audiowide/RaiderCrusader across all scenes 2026-03-15 13:57:59 -06:00
start_web.sh initial commit 2026-03-12 16:36:32 -06:00