Adds a check in `CombatEngine.js` to prevent cards with `currentDelay > 0` from resolving their `preBattle` skills. This ensures that delayed units do not trigger abilities until their delay counter has expired. |
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| .claude | ||
| assets | ||
| data | ||
| src | ||
| CLAUDE.md | ||
| index.html | ||
| start_web.sh | ||