- Replace enfeeble skill with wound (value adjusted per card) across multiple enemy cards in data/cards.json - Add venom preBattle skill to several enemy cards (3/6/12 stacks) - Add burrow all: true skill to multiple enemy cards (1–3 turns) - Add cleanse and hive_link skills to hive-related enemies with postBattle trigger - In CombatEngine.js: implement _applyCommanderBurrowBonus for deploying/spawned cards - Implement commander hive_link all: boost surviving allies' ATK when any card dies - In SkillProcessor.js: update all all-targeting skills (strike, pierce, mortar, jam, weaken) to skip targets with burrowTurns > 0 - Add venom skill support with stack handling and prevStacks tracking for display restoration - In BattleScene.js: extend preBattle event handling to include venomFires; fix hive_link deadCardId resolution |
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| .claude | ||
| assets | ||
| data | ||
| src | ||
| CLAUDE.md | ||
| index.html | ||
| start_web.sh | ||