tyrants-edge/assets/images/ui
Brian Fertig 390d55c7b2 feat(battle): add faction-specific randomized battle backgrounds
Introduces dynamic background images for `BattleScene` based on the opponent's faction (Imperial, Raider, Bloodthirsty). The system:
- Defines a configuration of 3 variant assets per faction.
- Selects a random variant during the preload phase if the opponent's commander card is available.
- Renders the selected background with a dimming overlay in `create`, falling back to the solid color if no image is loaded or defined.

Includes new asset files: `imperial_03.png` and `raider_03.png`.
2026-03-14 17:21:07 -06:00
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attacksFirst.png
bloodthirsty_01.png feat(combat): implement "Swipe" skill with sequential multi-target animation 2026-03-14 17:05:46 -06:00
bloodthirsty_02.png feat(combat): implement "Swipe" skill with sequential multi-target animation 2026-03-14 17:05:46 -06:00
bloodthirsty_03.png feat(combat): implement "Swipe" skill with sequential multi-target animation 2026-03-14 17:05:46 -06:00
imperial_01.png feat(combat): implement "Swipe" skill with sequential multi-target animation 2026-03-14 17:05:46 -06:00
imperial_02.png feat(combat): implement "Swipe" skill with sequential multi-target animation 2026-03-14 17:05:46 -06:00
imperial_03.png feat(battle): add faction-specific randomized battle backgrounds 2026-03-14 17:21:07 -06:00
raider_01.png feat(combat): implement "Swipe" skill with sequential multi-target animation 2026-03-14 17:05:46 -06:00
raider_02.png feat(combat): implement "Swipe" skill with sequential multi-target animation 2026-03-14 17:05:46 -06:00
raider_03.png feat(battle): add faction-specific randomized battle backgrounds 2026-03-14 17:21:07 -06:00
vs.png