- **Data Updates**: - `cards.json`: Changed a skill from `rally` (preBattle) to `strike` (preAttack) with global effect. - `missions.json`: Swapped opponent cards in the raider mission roster (`raider_berserker_1` -> `raider_grunt_1`, `raider_reaver_1` -> `raider_scout_1`). - **DeckBuilderScene.js Enhancements**: - **Visual Feedback**: Distinguishes between "unavailable" (greyed out) and "deck full" states. Cards remain visible when the deck is full, but the Add button turns red. - **Fusion Lab Integration**: Adds a pulsing "Fusion Available" overlay on assault cards where the player has 3+ spare copies, linking directly to the `FusionScene`. - **Button States**: Refined Add button logic to display specific messages for available, deck-full, and unavailable states with corresponding colors. |
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| .claude | ||
| assets | ||
| data | ||
| src | ||
| CLAUDE.md | ||
| index.html | ||
| start_web.sh | ||