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Brian Fertig c2b5e79d08 feat: use player level when creating card instances in UI scenes
Updated CollectionScene, DeckBuilderScene, and FusionScene to pass the current player level (this.save.level) instead of hardcoded level 1 when creating card instances for display. This ensures cards shown in collection views, deck builder previews, and fusion interfaces reflect their actual stats based on the player's progression.
2026-03-15 15:32:46 -06:00
.claude Refactor combat: move `drain` to pre-battle phase and rebalance card stats 2026-03-15 09:18:24 -06:00
assets Two small changes 2026-03-15 14:11:14 -06:00
data feat: Update card skills, mission rosters, and enhance DeckBuilder UI 2026-03-15 15:23:25 -06:00
src feat: use player level when creating card instances in UI scenes 2026-03-15 15:32:46 -06:00
CLAUDE.md refactor(ui): upgrade to 1920x1080 resolution with responsive scaling 2026-03-12 23:52:11 -06:00
index.html feat(ui): add custom fonts and apply Audiowide/RaiderCrusader across all scenes 2026-03-15 13:57:59 -06:00
start_web.sh initial commit 2026-03-12 16:36:32 -06:00