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Brian Fertig bb61298038 feat: increase strike damage values and implement hive_link passive for Swarm
- Updated `strike` damage values in `data/cards.json` to 10, 20, 30, and 40 respectively.
- Added `hive_link` passive skill to Swarm cards with scaling values (1, 2, 4, 8).
- Modified `CombatEngine.js` to process `hive_link` skills during the `_processOnDeath` phase, ensuring the passive effect triggers when Swarm units die.
2026-03-21 11:55:46 -06:00
.claude Campaign 3 2026-03-17 14:22:15 -06:00
assets feat(xeno): add faction assets, skills, and combat mechanics 2026-03-21 10:12:10 -06:00
data feat: increase strike damage values and implement hive_link passive for Swarm 2026-03-21 11:55:46 -06:00
src feat: increase strike damage values and implement hive_link passive for Swarm 2026-03-21 11:55:46 -06:00
CLAUDE.md refactor(ui): upgrade to 1920x1080 resolution with responsive scaling 2026-03-12 23:52:11 -06:00
index.html feat(ui): add custom fonts and apply Audiowide/RaiderCrusader across all scenes 2026-03-15 13:57:59 -06:00
start_web.sh initial commit 2026-03-12 16:36:32 -06:00