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Brian Fertig 739cf18603 bump mission rewards and add first-clear card logic
- Increased gold rewards for several Imperial missions to improve progression pacing.
- Reformatted `missions.json` for consistency (multi-line arrays).
- Set default starting gold to 300 in `SaveManager`.
- Implemented first-clear-only card rewards in `BattleScene`; subsequent wins grant gold but no duplicate cards.
- Added consolation gold (50% of mission reward) on defeat.
- Fixed `CollectionScene` input priority and improved terminal typing speed and line wrapping.
2026-03-22 14:54:40 -06:00
.claude Campaign 4 2026-03-21 15:07:09 -06:00
assets bump mission rewards and add first-clear card logic 2026-03-22 14:54:40 -06:00
data bump mission rewards and add first-clear card logic 2026-03-22 14:54:40 -06:00
src bump mission rewards and add first-clear card logic 2026-03-22 14:54:40 -06:00
CLAUDE.md refactor(ui): upgrade to 1920x1080 resolution with responsive scaling 2026-03-12 23:52:11 -06:00
index.html feat(ui): add custom fonts and apply Audiowide/RaiderCrusader across all scenes 2026-03-15 13:57:59 -06:00
start_web.sh initial commit 2026-03-12 16:36:32 -06:00