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Brian Fertig 7237d23363 Add carapace animation and handle hive_link ATK buff restoration
- Implement `_animateCarapace` handler in the event switch to support the new carapace effect.
- Update `_restoreBuffsForDisplay` to temporarily undo `hive_link` ATK gains, ensuring pre-battle animations display the correct pre-buff values.
- Update `_reapplyBuffs` to re-apply `hive_link` ATK gains after state rendering, ensuring the data model is correct for subsequent animations like `animateBerserkGain`.
- Update comments to reflect that `hive_link` is now included in the list of buffs temporarily undone for display purposes.
2026-03-21 11:35:57 -06:00
.claude Campaign 3 2026-03-17 14:22:15 -06:00
assets feat(xeno): add faction assets, skills, and combat mechanics 2026-03-21 10:12:10 -06:00
data bump: adjust card stats and fix drain death event handling 2026-03-21 11:18:15 -06:00
src Add carapace animation and handle hive_link ATK buff restoration 2026-03-21 11:35:57 -06:00
CLAUDE.md refactor(ui): upgrade to 1920x1080 resolution with responsive scaling 2026-03-12 23:52:11 -06:00
index.html feat(ui): add custom fonts and apply Audiowide/RaiderCrusader across all scenes 2026-03-15 13:57:59 -06:00
start_web.sh initial commit 2026-03-12 16:36:32 -06:00