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Brian Fertig 5a67484240 feat: implement comprehensive battle and campaign tutorial system
Adds a multi-stage tutorial system to guide new players through the core game mechanics:

- **Save System**: Bumps save version to 3 and adds `tutorialProgress` tracking with migration logic for existing saves.
- **MainMenuScene**: Introduces Stage 1 (Campaign Intro) overlay directing users to start the campaign.
- **CampaignSelectScene**: Adds Stage 2 overlay highlighting the "Raider Uprising" campaign selection.
- **CampaignScene**: Adds Stage 3 overlay explaining mission selection within a campaign.
- **BattleScene**: Implements Stages 4 & 5:
  - **Battle Intro**: Step-by-step walkthrough of Commander cards, explaining ATK, ARM, HP, DLY, and Skills.
  - **Battlefield Guide**: Visual explanation of the 4-lane system, card combat mechanics, unblocked attacks, and the "Next Turn" flow.

All tutorial overlays include interactive "Continue" or direct-action buttons, animated indicators, and depth management to prevent interaction with the underlying game state until the tutorial step is complete.
2026-03-25 22:06:04 -06:00
.claude Campaign 4 2026-03-21 15:07:09 -06:00
assets feat: implement comprehensive battle and campaign tutorial system 2026-03-25 22:06:04 -06:00
data feat: double health values for specific card variants 2026-03-25 20:26:00 -06:00
src feat: implement comprehensive battle and campaign tutorial system 2026-03-25 22:06:04 -06:00
CLAUDE.md refactor(ui): upgrade to 1920x1080 resolution with responsive scaling 2026-03-12 23:52:11 -06:00
index.html feat(ui): add custom fonts and apply Audiowide/RaiderCrusader across all scenes 2026-03-15 13:57:59 -06:00
start_web.sh initial commit 2026-03-12 16:36:32 -06:00