Replaces static backgrounds in CollectionScene, DeckBuilderScene, FusionScene, and StoreScene with a looping "corridors" video. Adds a dark tint overlay (55% opacity) and CRT-style scanlines for visual consistency. Implements state persistence by saving and restoring the video playback time via the scene registry to maintain continuity across scene transitions. |
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| .. | ||
| combat | ||
| managers | ||
| objects | ||
| scenes | ||
| utils | ||
| game.js | ||