- Add new BattleResultScene to handle post-battle victory/defeat sequence - Include animated terminal-style debrief with stats, rating, and card/commander unlocks - Support dynamic commander videos (victory/defeated) with fallback placeholders - Implement gold counter animation and card reveal system with rarity effects - Add victory/defeat music assets and integrate into result flow BattleScene changes: - Track all battle events across turns for detailed post-battle stats - Transition to BattleResultScene instead of showing inline results - Preserve save logic (gold, cards, unlocks) in result scene transition BootScene changes: - Load victory/defeat music assets for result scene playback |
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