tyrants-edge/src
Brian Fertig 0ea053dc44 feat: add tutorial stages for Store intro (5) and Fusion intro (6)
- Extended TutorialManager to support new stages 5–6 and added hasFusibleCards() helper
- Integrated Store tutorial in MainMenuScene (triggered when gold > 400, redirects to Store)
- Added full interactive tutorial overlay in StoreScene highlighting imperial pack purchase flow
- Implemented Fusion Scene’s two-phase tutorial: phase 1 highlights fusible stacks with pulsing borders/arrows; phase 2 exposes forge video, preview, and Fuse button with instructions
- Updated BattleResultScene to redirect to Main Menu if gold > 400 and store tutorial incomplete, allowing Store scene to show its own tutorial next
- Completed stage 6 when player clicks Fuse button in FusionScene
2026-03-31 23:01:32 -06:00
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combat feat: fix delay activation for freshly deployed AI cards and optimize pre-battle strike handling 2026-03-31 13:37:04 -06:00
managers feat: add tutorial stages for Store intro (5) and Fusion intro (6) 2026-03-31 23:01:32 -06:00
objects refactor: rename "rupture" to "wound" and "sanctify" to "cleanse" 2026-03-28 09:41:49 -06:00
scenes feat: add tutorial stages for Store intro (5) and Fusion intro (6) 2026-03-31 23:01:32 -06:00
utils initial commit 2026-03-12 16:36:32 -06:00
game.js feat: implement BattleResultScene with full post-battle flow 2026-03-31 17:54:00 -06:00