tyrants-edge/assets/audio/music
Brian Fertig 5b206fda33 feat: implement BattleResultScene with full post-battle flow
- Add new BattleResultScene to handle post-battle victory/defeat sequence
- Include animated terminal-style debrief with stats, rating, and card/commander unlocks
- Support dynamic commander videos (victory/defeated) with fallback placeholders
- Implement gold counter animation and card reveal system with rarity effects
- Add victory/defeat music assets and integrate into result flow

BattleScene changes:
- Track all battle events across turns for detailed post-battle stats
- Transition to BattleResultScene instead of showing inline results
- Preserve save logic (gold, cards, unlocks) in result scene transition

BootScene changes:
- Load victory/defeat music assets for result scene playback
2026-03-31 17:54:00 -06:00
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battle_01.mp3 feat: implement "all" target modifier for skills and battle music playlist 2026-03-14 15:26:21 -06:00
battle_02.mp3 feat: implement "all" target modifier for skills and battle music playlist 2026-03-14 15:26:21 -06:00
battle_03.mp3 feat: implement "all" target modifier for skills and battle music playlist 2026-03-14 15:26:21 -06:00
battle_04.mp3 feat: implement "all" target modifier for skills and battle music playlist 2026-03-14 15:26:21 -06:00
battle_05.mp3 feat: implement "all" target modifier for skills and battle music playlist 2026-03-14 15:26:21 -06:00
battle_06.mp3 feat: implement "all" target modifier for skills and battle music playlist 2026-03-14 15:26:21 -06:00
defeat.mp3 feat: implement BattleResultScene with full post-battle flow 2026-03-31 17:54:00 -06:00
main_menu.mp3 Campaign 4 2026-03-21 15:07:09 -06:00
victory.mp3 feat: implement BattleResultScene with full post-battle flow 2026-03-31 17:54:00 -06:00