- Adjusted skill effect values (strike, pierce, counter, heal, etc.) to be ~20-50% higher per rarity/level - Updated unit attack/health stats for several cards (e.g., Hive Queen, Carapace units) to match new power curve - Improved draft UX in alternating mode by auto-scrolling to current section and caching section positions for smoother tween-based navigation |
||
|---|---|---|
| .. | ||
| campaigns.json | ||
| cards.json | ||
| missions.json | ||
| packs.json | ||
| skills.json | ||
| skirmish_decks.json | ||