[ { "name": "strike", "description": "Before attacking: fire a missile at the card directly across (or commander) for value damage (armor applies).", "allDescription": "Before attacking: fire missiles at ALL enemy cards for value damage each (armor applies). Commander only if no cards remain.", "trigger": "preAttack", "category": "offense", "supportsAll": true }, { "name": "swipe", "description": "Before attacking: slash through every enemy card and the commander for value damage, ignoring armor.", "trigger": "preAttack", "category": "offense" }, { "name": "pierce", "description": "Before attacking: Find a weakpoint to reduce the target's armor by value for this attack.", "allDescription": "Before attacking: reduce ALL enemy cards' armor by value for this attack.", "trigger": "preAttack", "category": "offense", "supportsAll": true }, { "name": "wound", "description": "Apply wound stacks to target. Each stack deals value damage at the start of the turn.", "allDescription": "Apply wound stacks to ALL enemy cards. Each stack deals value damage at the start of the turn.", "trigger": "on_attack", "category": "offense", "supportsAll": true }, { "name": "berserk", "description": "On damage: RAGE! Permanently gain value attack power for this battle.", "trigger": "on_attack", "category": "offense" }, { "name": "siege", "description": "Before battle: launch siege missiles directly at the enemy commander for value damage (armor applies).", "trigger": "preBattle", "category": "offense" }, { "name": "rally", "description": "Grant a random allied assault card +value attack for this turn.", "allDescription": "Grant ALL allied assault cards +value attack for this turn.", "trigger": "preBattle", "category": "support", "supportsAll": true }, { "name": "heal", "description": "Before battle: restore value HP to the most wounded ally.", "allDescription": "Before battle: restore value HP to ALL wounded allies.", "trigger": "preBattle", "category": "support", "supportsAll": true }, { "name": "protect", "description": "Before battle: grant +value armor to self and half to adjacent lane cards. Removed after each turn.", "trigger": "preBattle", "category": "defense" }, { "name": "jam", "description": "Jam their signals! Reduce opponent skill abilities by value this turn, also has reduced effect on opponent neighbors.", "trigger": "on_attack", "category": "control" }, { "name": "enfeeble", "description": "Reduce target's attack by value for this turn.", "allDescription": "Reduce ALL enemy cards' attack by value. Restored after turn.", "trigger": "on_attack", "category": "control", "supportsAll": true }, { "name": "weaken", "description": "Reduce target's armor and attack by half of value.", "allDescription": "Reduce ALL enemy cards' armor and attack by value.", "trigger": "on_attack", "category": "control", "supportsAll": true }, { "name": "tribute", "description": "Sacrifice the weakest ally to gain +3 attack permanently.", "trigger": "on_attack", "category": "special" }, { "name": "evolve", "description": "Transform this card into its evolved form if one exists.", "trigger": "on_attack", "category": "special" }, { "name": "mortar", "description": "Before attacking: fire a mortar at a random enemy card for value damage (armor applies).", "allDescription": "Before attacking: fire mortars at ALL enemy cards for value damage each (armor applies).", "trigger": "preAttack", "category": "offense", "supportsAll": true }, { "name": "flurry", "description": "Passive: attack value additional times each turn.", "trigger": "passive", "category": "offense" }, { "name": "counter", "description": "When attacked, deal value damage back to the attacker.", "trigger": "on_defend", "category": "defense" }, { "name": "wall", "description": "Absorb value damage from incoming attacks.", "trigger": "passive", "category": "defense" }, { "name": "armored", "description": "Passive: reduce all incoming damage by value (in addition to armor).", "trigger": "passive", "category": "defense" }, { "name": "valor", "description": "If outnumbered, gain +value attack.", "trigger": "passive", "category": "offense" }, { "name": "legion", "description": "Gain +value attack for each other ally of the same faction.", "trigger": "passive", "category": "offense" }, { "name": "siphon", "description": "Before attacking: heal self for value HP (capped at max HP).", "trigger": "preAttack", "category": "support" }, { "name": "drain", "description": "Before battle: deal half value (rounded up) to the opposing card, and quarter value (rounded up) to its neighbors, ignoring armor. Heal self for the total damage dealt.", "trigger": "preAttack", "category": "offense" }, { "name": "bloodpact", "description": "She demands blood sacrafice! Permanently sacrafice value X .75 (rounded up) HP, permanently gain +value ATK.", "trigger": "preAttack", "category": "offense" }, { "name": "bloodrage", "description": "When below 50% HP, gain +value ATK (recalculated each attack).", "trigger": "passive", "category": "offense" }, { "name": "spawn", "description": "Summon a Xeno Drone into an empty lane.", "trigger": "on_turn_start", "category": "special" }, { "name": "swarm", "description": "Gain +value ATK for each allied xeno card on the field.", "trigger": "preAttack", "category": "offense" }, { "name": "carapace", "description": "When damaged, permanently gain +value armor.", "trigger": "on_defend", "category": "defense" }, { "name": "venom", "description": "Apply value venom stacks to target. Each turn, deal damage equal to stacks then reduce by 1. Only targets cards without existing venom.", "allDescription": "Apply value venom stacks to ALL enemy cards without existing venom.", "trigger": "on_attack", "category": "offense", "supportsAll": true }, { "name": "burrow", "description": "Cannot be targeted by enemy skills for value turns. Can still attack normally.", "trigger": "passive", "category": "defense" }, { "name": "molt", "description": "Convert all current armor into HP healing, then armor resets to 0.", "trigger": "on_turn_start", "category": "defense" }, { "name": "hive_link", "description": "On death, all allied xeno cards gain +value ATK permanently.", "trigger": "on_death", "category": "offense" }, { "name": "cleanse", "description": "Before battle: cleanse all negative effects (venom, smite, enfeeble, jam, wound) from self.", "allDescription": "Before battle: cleanse all negative effects from ALL allied cards.", "trigger": "preBattle", "category": "support", "supportsAll": true }, { "name": "hack", "description": "Before attacking: copy the opposing card's preAttack skills and fire them at value power.", "trigger": "preAttack", "category": "offense" }, { "name": "smite", "description": "Apply value smite stacks to target. Each turn, deal damage equal to stacks then reduce by 1. Only targets cards without existing smite.", "allDescription": "Apply value smite stacks to ALL enemy cards without existing smite.", "trigger": "on_attack", "category": "offense", "supportsAll": true }, { "name": "overcharge", "description": "Before battle: take value damage to self, then grant +value attack to all allied assault cards for this turn.", "trigger": "preBattle", "category": "offense" }, { "name": "fortify", "description": "Before battle: gain +value temporary armor.", "allDescription": "Before battle: grant +value temporary armor to ALL allied cards.", "trigger": "preBattle", "category": "defense", "supportsAll": true } ]