bump skill values and rename 'siege' to 'jam' in cards.json

Updated strike, weaken, and siege skill values across multiple cards to
reflect new balance adjustments. Renamed the 'siege' skill to 'jam' in
several entries while also increasing its associated values.

Changes include:
- Increased 'strike' values in preAttack triggers for various cards.
- Increased 'weaken' values in preBattle triggers.
- Renamed 'siege' to 'jam' and adjusted values in preBattle triggers.
- Updated base attack stats for affected cards.
```
This commit is contained in:
Brian Fertig 2026-03-25 17:52:49 -06:00
parent 0dfe54d547
commit b336f60197
1 changed files with 29 additions and 29 deletions

View File

@ -1360,7 +1360,7 @@
}, },
{ {
"name": "strike", "name": "strike",
"value": 2, "value": 3,
"trigger": "preAttack" "trigger": "preAttack"
} }
] ]
@ -1378,7 +1378,7 @@
}, },
{ {
"name": "strike", "name": "strike",
"value": 3, "value": 9,
"trigger": "preAttack" "trigger": "preAttack"
} }
] ]
@ -1396,7 +1396,7 @@
}, },
{ {
"name": "strike", "name": "strike",
"value": 5, "value": 14,
"trigger": "preAttack" "trigger": "preAttack"
} }
] ]
@ -1414,7 +1414,7 @@
}, },
{ {
"name": "strike", "name": "strike",
"value": 8, "value": 20,
"trigger": "preAttack" "trigger": "preAttack"
} }
] ]
@ -1432,7 +1432,7 @@
}, },
{ {
"name": "strike", "name": "strike",
"value": 12, "value": 32,
"trigger": "preAttack" "trigger": "preAttack"
} }
] ]
@ -1915,7 +1915,7 @@
"skills": [ "skills": [
{ {
"name": "strike", "name": "strike",
"value": 2, "value": 3,
"all": true, "all": true,
"trigger": "preAttack" "trigger": "preAttack"
}, },
@ -1925,7 +1925,7 @@
"trigger": "preAttack" "trigger": "preAttack"
}, },
{ {
"name": "siege", "name": "jam",
"value": 2, "value": 2,
"trigger": "preBattle" "trigger": "preBattle"
} }
@ -1939,7 +1939,7 @@
"skills": [ "skills": [
{ {
"name": "strike", "name": "strike",
"value": 3, "value": 8,
"all": true, "all": true,
"trigger": "preAttack" "trigger": "preAttack"
}, },
@ -1949,8 +1949,8 @@
"trigger": "preAttack" "trigger": "preAttack"
}, },
{ {
"name": "siege", "name": "jam",
"value": 3, "value": 4,
"trigger": "preBattle" "trigger": "preBattle"
} }
] ]
@ -1963,7 +1963,7 @@
"skills": [ "skills": [
{ {
"name": "strike", "name": "strike",
"value": 5, "value": 12,
"all": true, "all": true,
"trigger": "preAttack" "trigger": "preAttack"
}, },
@ -1973,8 +1973,8 @@
"trigger": "preAttack" "trigger": "preAttack"
}, },
{ {
"name": "siege", "name": "jam",
"value": 5, "value": 6,
"trigger": "preBattle" "trigger": "preBattle"
} }
] ]
@ -1987,7 +1987,7 @@
"skills": [ "skills": [
{ {
"name": "strike", "name": "strike",
"value": 7, "value": 22,
"all": true, "all": true,
"trigger": "preAttack" "trigger": "preAttack"
}, },
@ -1997,8 +1997,8 @@
"trigger": "preAttack" "trigger": "preAttack"
}, },
{ {
"name": "siege", "name": "jam",
"value": 7, "value": 9,
"trigger": "preBattle" "trigger": "preBattle"
} }
] ]
@ -2011,7 +2011,7 @@
"skills": [ "skills": [
{ {
"name": "strike", "name": "strike",
"value": 10, "value": 32,
"all": true, "all": true,
"trigger": "preAttack" "trigger": "preAttack"
}, },
@ -2021,8 +2021,8 @@
"trigger": "preAttack" "trigger": "preAttack"
}, },
{ {
"name": "siege", "name": "jam",
"value": 10, "value": 14,
"trigger": "preBattle" "trigger": "preBattle"
} }
] ]
@ -3344,7 +3344,7 @@
"rarity": "epic", "rarity": "epic",
"levels": [ "levels": [
{ {
"attack": 6, "attack": 7,
"health": 15, "health": 15,
"armor": 2, "armor": 2,
"delay": 2, "delay": 2,
@ -3356,13 +3356,13 @@
}, },
{ {
"name": "weaken", "name": "weaken",
"value": 2, "value": 4,
"trigger": "preBattle" "trigger": "preBattle"
} }
] ]
}, },
{ {
"attack": 9, "attack": 11,
"health": 23, "health": 23,
"armor": 4, "armor": 4,
"delay": 2, "delay": 2,
@ -3374,13 +3374,13 @@
}, },
{ {
"name": "weaken", "name": "weaken",
"value": 3, "value": 6,
"trigger": "preBattle" "trigger": "preBattle"
} }
] ]
}, },
{ {
"attack": 14, "attack": 18,
"health": 34, "health": 34,
"armor": 7, "armor": 7,
"delay": 2, "delay": 2,
@ -3392,13 +3392,13 @@
}, },
{ {
"name": "weaken", "name": "weaken",
"value": 5, "value": 10,
"trigger": "preBattle" "trigger": "preBattle"
} }
] ]
}, },
{ {
"attack": 20, "attack": 26,
"health": 51, "health": 51,
"armor": 11, "armor": 11,
"delay": 2, "delay": 2,
@ -3410,13 +3410,13 @@
}, },
{ {
"name": "weaken", "name": "weaken",
"value": 7, "value": 15,
"trigger": "preBattle" "trigger": "preBattle"
} }
] ]
}, },
{ {
"attack": 30, "attack": 36,
"health": 76, "health": 76,
"armor": 15, "armor": 15,
"delay": 2, "delay": 2,
@ -3428,7 +3428,7 @@
}, },
{ {
"name": "weaken", "name": "weaken",
"value": 10, "value": 20,
"trigger": "preBattle" "trigger": "preBattle"
} }
] ]