import { GameScene } from './GameScene.js'; const GAME_CONFIG = { type: Phaser.AUTO, scale: { mode: Phaser.Scale.FIT, autoCenter: Phaser.Scale.CENTER_BOTH, width: 1600, height: 900, parent: 'game-container' }, parent: 'game-container', backgroundColor: '#2c3e50', scene: [ GameScene ], physics: { default: 'arcade', arcade: { gravity: { y: 100 }, debug: false } } }; // Create the game instance const game = new Phaser.Game(GAME_CONFIG); console.log('The Jewel Weaver game initialized successfully!');