export const LEVEL_CONFIG = {
    1: {
        numberOfJewels: 4,
        matchesNeeded: 8,
        moveInterval: 12000,
        ally: 'goblin',
        spritePlus: 0
    },
    2: {
        numberOfJewels: 5,
        matchesNeeded: 8,
        moveInterval: 12000,
        ally: 'goblin',
        spritePlus: 0
    },
    3: {
        numberOfJewels: 5,
        matchesNeeded: 9,
        moveInterval: 11000,
        ally: 'goblin',
        spritePlus: 0
    },
    4: {
        numberOfJewels: 5,
        matchesNeeded: 10,
        moveInterval: 10000,
        ally: 'goblin',
        spritePlus: 0
    },
    5: {
        numberOfJewels: 5,
        matchesNeeded: 10,
        moveInterval: 10000,
        ally: 'surfer',
        spritePlus: 5
    },
    6: {
        numberOfJewels: 6,
        matchesNeeded: 10,
        moveInterval: 10000,
        ally: 'surfer',
        spritePlus: 5
    },
    7: {
        numberOfJewels: 6,
        matchesNeeded: 10,
        moveInterval: 9500,
        ally: 'surfer',
        spritePlus: 5
    },
    8: {
        numberOfJewels: 6,
        matchesNeeded: 10,
        moveInterval: 9000,
        ally: 'surfer',
        spritePlus: 5
    },
    9: {
        numberOfJewels: 6,
        matchesNeeded: 10,
        moveInterval: 9000,
        ally: 'bear',
        spritePlus: 11
    },
    10: {
        numberOfJewels: 7,
        matchesNeeded: 10,
        moveInterval: 9000,
        ally: 'bear',
        spritePlus: 11
    },
    11: {
        numberOfJewels: 6,
        matchesNeeded: 9,
        moveInterval: 8500,
        ally: 'bear',
        spritePlus: 11
    },
    12: {
        numberOfJewels: 6,
        matchesNeeded: 8,
        moveInterval: 7000,
        ally: 'bear',
        spritePlus: 11
    }
};
