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overrun
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d0b7b79af0
overrun
/
js
/
entities
/
enemies
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Brian Fertig
e0a6e6d116
Add grid-based death pulse visual effect for enemies
2026-03-07 18:53:47 -07:00
..
BaseEnemy.js
Add grid-based death pulse visual effect for enemies
2026-03-07 18:53:47 -07:00
BomberEnemy.js
Refactor BomberEnemy to support distinct explosion behaviors for proximity vs death triggers
2026-03-07 18:08:45 -07:00
ChaseEnemy.js
Add grid-based death pulse visual effect for enemies
2026-03-07 18:53:47 -07:00
ShooterEnemy.js
refactor(enemies): replace geometric bodies with sprite-based rendering
2026-03-07 15:55:49 -07:00
SprayerEnemy.js
Add Zones 3-6 with new enemy types (SprayerEnemy, BomberEnemy) and enhanced barrier interaction
2026-03-07 17:55:19 -07:00
SwarmerEnemy.js
refactor(enemies): replace geometric bodies with sprite-based rendering
2026-03-07 15:55:49 -07:00