- Stamp `closedByButtonAt` in `SkillWindow.close()` so the scene can tell a console ✕ click apart from a world click on the same frame. - Add a 20ms guard in `GameScene` that suppresses the fly-here action when the close just fired, matching the mining menu and comms panel contract. |
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|---|---|---|
| .. | ||
| GameScene.js | ||
| MenuScene.js | ||
| SurfaceScene.js | ||