- Fire a one-shot ignition (expanding rings, edge pulse, child flares) when a project completes; queue it if the console is closed or on another tab, dropping stale events after 15s - Add per-tech progress pips on each category tab showing done/in-progress/not-yet states, with a pulse on the active one - Light up unlocked nodes with an accent glow ring, icon halo, and a stamped seal glyph replacing the plain checkmark - Add dev harnesses for screenshotting the live completion treatment and verifying the queued-celebration path |
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| .. | ||
| build | ||
| config | ||
| dev | ||
| entities | ||
| galaxy | ||
| mining | ||
| quests | ||
| reputation | ||
| research | ||
| save | ||
| scan | ||
| scenes | ||
| tether | ||
| ui | ||
| utils | ||
| vendor | ||
| visuals | ||
| main.js | ||