orbit/dev
Brian Fertig fa3e0cb1f8 Add research completion celebration and progress pips to console
- Fire a one-shot ignition (expanding rings, edge pulse, child flares) when a project completes; queue it if the console is closed or on another tab, dropping stale events after 15s
- Add per-tech progress pips on each category tab showing done/in-progress/not-yet states, with a pulse on the active one
- Light up unlocked nodes with an accent glow ring, icon halo, and a stamped seal glyph replacing the plain checkmark
- Add dev harnesses for screenshotting the live completion treatment and verifying the queued-celebration path
2026-09-08 22:37:28 -06:00
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asteroids.test.mjs Compact the system dossier to identity + faction status 2026-09-08 12:07:18 -06:00
build-check.html
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build-check.mjs
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builds.test.mjs
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cdp-eval.mjs
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cdp-firefox.mjs
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cdp-shot.mjs
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cdpshot.mjs
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clickout-test.html
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clickout-test.mjs
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comms-click.html
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comms-click.mjs
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comms-shot.html
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comms-shot.mjs
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compass-far.html
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compass-far.mjs Changes to Research Areas 2026-09-07 23:10:47 -06:00
contact.test.mjs
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container-probe.html
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container-probe.mjs
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decode.test.mjs
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dialog-shot.html
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dialog-shot.mjs
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discovery.test.mjs Changes to Research Areas 2026-09-07 23:10:47 -06:00
exit-gate-shot.html Add route/destination visualization to map console 2026-09-07 21:48:50 -06:00
exit-gate-shot.mjs Add route/destination visualization to map console 2026-09-07 21:48:50 -06:00
frames.test.mjs
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galaxy-labels.test.mjs Add GALAXY tab to the MAP console with whole-galaxy chart, jump lanes, a 2026-09-07 15:59:47 -06:00
galaxy-map.test.mjs Add route/destination visualization to map console 2026-09-07 21:48:50 -06:00
galaxy.test.mjs Force starting system to be a Main Sequence star 2026-09-08 21:58:34 -06:00
gate-comms.html
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gate-comms.mjs
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hold-restore.html
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hold-restore.mjs
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jump-travel.test.mjs
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jumpgate.test.mjs
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jumps.test.mjs Rework galaxy layout into square Poisson-disk field with zone-based type 2026-09-08 14:28:24 -06:00
landing-click.html
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landing-click.mjs
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map-click.html
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map-click.mjs
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map-shot.html
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map-shot.mjs
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menu-intro-test.html
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menu-intro-test.mjs
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mineral-hud.test.mjs
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mining-test.html
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mining-test.mjs
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mining.test.mjs Add asteroid field depletion and restyle station compass + research edge 2026-09-08 13:18:48 -06:00
music.test.mjs
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nebula.test.mjs Add nebula atmosphere and per-system visual effects 2026-09-08 17:41:35 -06:00
phaser-loader.mjs
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phaser-stub.mjs Add nebula atmosphere and per-system visual effects 2026-09-08 17:41:35 -06:00
planet.test.mjs
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popup-shot.html
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popup-shot.mjs
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probe-imports.html
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quest-tracker.test.mjs Add quest tracker HUD with priority system and live checklist 2026-09-08 12:55:10 -06:00
quests.test.mjs Add quest tracker HUD with priority system and live checklist 2026-09-08 12:55:10 -06:00
queue-celebrate.html Add research completion celebration and progress pips to console 2026-09-08 22:37:28 -06:00
queue-celebrate.mjs Add research completion celebration and progress pips to console 2026-09-08 22:37:28 -06:00
reputation.test.mjs
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research-builds.test.mjs Remove reserved action bar slots; all six now carry actions 2026-09-08 09:58:32 -06:00
research-complete-shot.html Add research completion celebration and progress pips to console 2026-09-08 22:37:28 -06:00
research-complete-shot.mjs Add research completion celebration and progress pips to console 2026-09-08 22:37:28 -06:00
research-shot.html
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research-shot.mjs Changes to Research Areas 2026-09-07 23:10:47 -06:00
route-shot.html Add route/destination visualization to map console 2026-09-07 21:48:50 -06:00
route-shot.mjs Add route/destination visualization to map console 2026-09-07 21:48:50 -06:00
route.test.mjs Add SET DESTINATION route plotting with compass guidance 2026-09-07 20:10:15 -06:00
saves-ui-test.html
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saves-ui-test.mjs
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saves.test.mjs Add asteroid field depletion and restyle station compass + research edge 2026-09-08 13:18:48 -06:00
scan-test.html
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scan-test.mjs
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scan.test.mjs
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scene-restart-probe.html
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scene-restart-probe.mjs
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server.mjs
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sfx.test.mjs
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ship-behavior.test.mjs
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shot-firefox.mjs
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signal-compass-flow.html
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signal-compass-flow.mjs
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signal-compass.test.mjs
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smoke-game.mjs
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star-art.test.mjs Add SYSTEM tab and zoom-bloom star art to the map console 2026-09-07 18:56:48 -06:00
starfield.test.mjs
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station-frames.test.mjs Rework galaxy layout into square Poisson-disk field with zone-based type 2026-09-08 14:28:24 -06:00
station-shot.html Add deep-space station variants with spritesheet art and landing support 2026-09-07 22:23:12 -06:00
station-shot.mjs Add deep-space station variants with spritesheet art and landing support 2026-09-07 22:23:12 -06:00
surface-flow.mjs
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surface-hud-shot.html
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surface-hud-shot.mjs
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surface-hud.html
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surface-hud.mjs
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surface-shot.html
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surface-shot.mjs
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surface-skip.html
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surface-skip.mjs
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surface-test.html
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system-category.test.mjs
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system-chart.test.mjs Change galaxy layout to a 2:1 field and harden jump-network construction 2026-09-08 14:51:19 -06:00
system-effects.test.mjs Add habitable storm visual effect and ice landing videos 2026-09-08 21:46:15 -06:00
system-hud.test.mjs Add quest tracker HUD with priority system and live checklist 2026-09-08 12:55:10 -06:00
test-game.html
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tether-flow.html
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tether-flow.mjs
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tether-newworld.html
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tether-newworld.mjs
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tether.test.mjs Fix tether visible-arc logic for exact internal tangency 2026-09-08 11:24:02 -06:00
video-reopen.html Updated tests 2026-09-08 10:36:48 -06:00
video-reopen.mjs Updated tests 2026-09-08 10:36:48 -06:00
video-replay.html Updated tests 2026-09-08 10:36:48 -06:00
video-replay.mjs Updated tests 2026-09-08 10:36:48 -06:00
wdshot.mjs
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world-names.test.mjs
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zorder-test.html
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zorder-test.mjs
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