orbit/js
Brian Fertig f8d62dfe09 Compact the system dossier to identity + faction status
- SystemReport now returns a tight {title, subtitle, faction, population, status} shape instead of per-settlement/gate line lists; the HUD shows only the name, "<Type> system · star <class>", and "Faction: Neutral · Pop ~X" (or "Unclaimed").
- Drop the settlements/gates/summary/seed lines from the GameScene HUD render and update the decode/collapse docs to the new two-line layout.
- Fix planet kindLabel lookup to key on rec.class instead of rec.name so the comms/surface panels don't repeat the proper name.
- Update asteroid, galaxy, and system-hud tests plus PROJECT_NOTES to match the compact report shape.
2026-09-08 12:07:18 -06:00
..
build
config
dev
entities Add deep-space station variants with spritesheet art and landing support 2026-09-07 22:23:12 -06:00
galaxy Compact the system dossier to identity + faction status 2026-09-08 12:07:18 -06:00
mining
quests Add quests console with live progress tracking and claimable rewards 2026-09-08 09:32:12 -06:00
reputation
research
save Add quests console with live progress tracking and claimable rewards 2026-09-08 09:32:12 -06:00
scan
scenes Compact the system dossier to identity + faction status 2026-09-08 12:07:18 -06:00
tether Fix tether visible-arc logic for exact internal tangency 2026-09-08 11:24:02 -06:00
ui Fix frozen video feed on window reopen and add construct SFX 2026-09-08 10:32:46 -06:00
utils
vendor
visuals
main.js