orbit/dev
Brian Fertig efe17f3d2e Add SYSTEM tab and zoom-bloom star art to the map console
- New "System" socket in MapWindow: a charted star's chart drawn by the
  same painter as Current System (no ship/tethers), armed until the player
  picks that star on the Galaxy tab, then wakes with its map.
- Galaxy tab click flow changes: a visited star opens its chart in the
  System tab (onStarOpen) instead of confirming a jump; uncharted stars
  are readouts only and a lit lane to an uncharted star pops nothing.
- Zoom-bloom star art (GalaxyChart.starArtSpec + GalaxyView blit):
  diffraction spikes, per-type crowns (granulation, prominences, binary
  companion, habitable rings, nebula disc, void horizon) and a surface
  wobble fade in as you zoom; all angles/phases seeded per system.
- Star hit-testing now scales with the dot size and includes a crowded
  cluster dead band so lanes/empty space between stars no longer trigger
  hover.
- New systemChartSnapshot() in SystemChart.js plus tests covering shape,
  coverage, discovery flags, stats and determinism.
- Set Destination dialog (System tab) acknowledges the pick via
  onSetDestination; destination model is still being defined.
- Added spacestation image/video assets for future use.
2026-09-07 18:56:48 -06:00
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asteroids.test.mjs Redesign galaxy as sparse 60-system spanning-tree maze without rendered 2026-09-07 14:12:40 -06:00
build-check.html
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build-check.mjs
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builds.test.mjs Add Mining research category and ship-scoped build upgrades 2026-09-07 11:50:36 -06:00
cdp-eval.mjs
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cdp-firefox.mjs
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cdp-shot.mjs
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cdpshot.mjs
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clickout-test.html
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clickout-test.mjs
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comms-click.html
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comms-click.mjs
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comms-shot.html
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comms-shot.mjs
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compass-far.html Add compact far-display mode to the discovery compass 2026-09-07 11:07:20 -06:00
compass-far.mjs Add compact far-display mode to the discovery compass 2026-09-07 11:07:20 -06:00
contact.test.mjs Stop thrusting ship dead when it hits an obstacle or the tether rim 2026-09-07 00:21:30 -06:00
container-probe.html
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container-probe.mjs
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decode.test.mjs
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dialog-shot.html Add dev dialog-shot probe for map confirm screenshot 2026-09-07 10:27:45 -06:00
dialog-shot.mjs Add dev dialog-shot probe for map confirm screenshot 2026-09-07 10:27:45 -06:00
discovery.test.mjs Add compact far-display mode to the discovery compass 2026-09-07 11:07:20 -06:00
frames.test.mjs
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galaxy-labels.test.mjs Add GALAXY tab to the MAP console with whole-galaxy chart, jump lanes, a 2026-09-07 15:59:47 -06:00
galaxy-map.test.mjs Add GALAXY tab to the MAP console with whole-galaxy chart, jump lanes, a 2026-09-07 15:59:47 -06:00
galaxy.test.mjs Redesign galaxy as sparse 60-system spanning-tree maze without rendered 2026-09-07 14:12:40 -06:00
gate-comms.html Add gate comm window and sprite-based jump gate rendering 2026-09-06 20:26:06 -06:00
gate-comms.mjs Add gate comm window and sprite-based jump gate rendering 2026-09-06 20:26:06 -06:00
hold-restore.html
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hold-restore.mjs
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jump-travel.test.mjs Add gate comm window and sprite-based jump gate rendering 2026-09-06 20:26:06 -06:00
jumpgate.test.mjs Add gate comm window and sprite-based jump gate rendering 2026-09-06 20:26:06 -06:00
jumps.test.mjs Fix gate facing so gates sit on the destination side of system center 2026-09-07 14:37:21 -06:00
landing-click.html
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landing-click.mjs
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map-click.html Fix map tooltip ghosting by parenting it to the window container 2026-09-07 08:35:53 -06:00
map-click.mjs Add autopilot confirm dialog and wheel zoom / drag pan to the map consol 2026-09-07 10:27:29 -06:00
map-shot.html Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
map-shot.mjs Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
menu-intro-test.html Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
menu-intro-test.mjs Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
mineral-hud.test.mjs
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mining-test.html
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mining-test.mjs
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mining.test.mjs
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music.test.mjs
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phaser-loader.mjs
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phaser-stub.mjs
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planet.test.mjs
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popup-shot.html
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popup-shot.mjs
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probe-imports.html
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reputation.test.mjs
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research-builds.test.mjs Add Mining research category and ship-scoped build upgrades 2026-09-07 11:50:36 -06:00
research-shot.html
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research-shot.mjs
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saves-ui-test.html
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saves-ui-test.mjs
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saves.test.mjs Redesign galaxy as sparse 60-system spanning-tree maze without rendered 2026-09-07 14:12:40 -06:00
scan-test.html
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scan-test.mjs
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scan.test.mjs
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scene-restart-probe.html
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scene-restart-probe.mjs
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server.mjs
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sfx.test.mjs
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ship-behavior.test.mjs Add Shift+click throttle lock for committed-heading flight 2026-09-07 00:06:57 -06:00
shot-firefox.mjs
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signal-compass-flow.html
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signal-compass-flow.mjs
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signal-compass.test.mjs
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smoke-game.mjs Stop thrusting ship dead when it hits an obstacle or the tether rim 2026-09-07 00:21:30 -06:00
star-art.test.mjs Add SYSTEM tab and zoom-bloom star art to the map console 2026-09-07 18:56:48 -06:00
starfield.test.mjs
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surface-flow.mjs
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surface-hud-shot.html
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surface-hud-shot.mjs
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surface-hud.html
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surface-hud.mjs
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surface-shot.html
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surface-shot.mjs
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surface-skip.html
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surface-skip.mjs
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surface-test.html
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system-category.test.mjs Redesign galaxy as sparse 60-system spanning-tree maze without rendered 2026-09-07 14:12:40 -06:00
system-chart.test.mjs Add SYSTEM tab and zoom-bloom star art to the map console 2026-09-07 18:56:48 -06:00
system-hud.test.mjs
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test-game.html
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tether-flow.html
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tether-flow.mjs
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tether-newworld.html
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tether-newworld.mjs
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tether.test.mjs
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wdshot.mjs
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world-names.test.mjs
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zorder-test.html
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zorder-test.mjs
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