orbit/js
Brian Fertig ed890a35c3 Fix text centering and close-button click passthrough in UI windows
- Center the ✕ close glyph and "IN PROGRESS" labels via setOrigin(0.5, …);
  Phaser Text defaults to origin (0,0), so they were anchored top-left
  and sat off-center on their plates
- Widen detail buttons from 152 to 190 px so the widest label
  ("IN PROGRESS 88%") no longer bleeds past the plate edges
- Treat 'closing' as open in isOpen so a close tap is consumed by the
  window while it fades out, instead of leaking through as a world click
2026-09-06 09:28:22 -06:00
..
build Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
config
dev Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
entities
galaxy Make every planet settled and simplify system planet counts to a global 2026-09-05 20:31:24 -06:00
mining
reputation
research Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
save Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
scan
scenes Bump tether radius growth to 2× and refresh HUD on build completion 2026-09-05 19:52:54 -06:00
tether Bump tether radius growth to 2× and refresh HUD on build completion 2026-09-05 19:52:54 -06:00
ui Fix text centering and close-button click passthrough in UI windows 2026-09-06 09:28:22 -06:00
utils Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
vendor
visuals
main.js Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00