orbit/data
Brian Fertig 75c9f99ecb Add Shift+click throttle lock for committed-heading flight
- Ship gains a `thrust` state and `thrustToward()` that commits to the heading toward the click point and holds full throttle past it, until a plain click or stop steers out.
- GameScene pointer handler branches on `pointer.event.shiftKey`: Shift+click locks the heading (raw aim), plain click still flies to the clamped stop point.
- Mining teardown no longer stomps the ship state when the player has already moved it into `thrust`/`normal`.
- Update hint text and add unit tests (tests 7–10) plus a live-scene smoke harness (`?thrusttest=1`) verifying past-click flight, steer-back arrival, stop braking, and mining-exit signaling.
2026-09-07 00:06:57 -06:00
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research
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actionbar.json Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
asteroids.json
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builds.json
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galaxy.json
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game.json Add Shift+click throttle lock for committed-heading flight 2026-09-07 00:06:57 -06:00
gates.json Add gate comm window and sprite-based jump gate rendering 2026-09-06 20:26:06 -06:00
landing.json Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
manifest.json Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
map.json Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
menu.json Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
mineralhud.json
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music.json
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naming.json
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planets.json
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reputation.json
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research.json
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save.json
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scan.json
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settlements.json
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sfx.json
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ship.json
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signalCompass.json
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stations.json
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systems.json
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tether.json
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theme.json
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