- Rows that spill past the viewport edge used to render whole, ghosting over the BUY title or onto the Confirm bar; now only elements fully inside the window render (this Phaser build can't crop glyphs), and row plates draw just their in-window slice for a clean cut. - Clipped-out steppers are no longer tappable: hit-testing gates on element containment, not just row visibility. - Add a right-edge scrollbar (track + drag/jump thumb) that tracks scroll position and hides when content fits the viewport. - Extend shop-shot/dev tests to verify the clip invariant, dead-click behavior, and scrollbar geometry; add a geckodriver screenshot helper. |
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| .. | ||
| characters | ||
| originals | ||
| asteroids.png | ||
| asteroids.psd | ||
| goods.png | ||
| goods.psd | ||
| jumpgate.png | ||
| jumpgate.psd | ||
| planets.png | ||
| planets.psd | ||
| ships-player.png | ||
| ships-player.psd | ||
| spacestations.png | ||
| spacestations.psd | ||