- Clicking a planet or station now opens the comms panel without moving the ship; world clicks are no longer fly-here targets, keeping mining beams live during panel interaction - Add double-click (350 ms) skip for landing and takeoff clips in SurfaceScene so players can cut to the deck or flight world immediately - Push restored mineral hold through the upper-right HUD on load so the readout matches the saved value instead of staying at zero - Replace removed Phaser v4 Container.removeChildren() with removeAll(true) in JumpGate and Station destroy paths - Update landing.json shop entries for terran frames 2–3 and document the new skip behavior - Add dev harnesses for surface-skip, hold-restore, scene-restart, container-probe, and import probes; extend comms-click and saves-ui tests to cover the new interactions |
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|---|---|---|
| .. | ||
| AsteroidCluster.js | ||
| JumpGate.js | ||
| Planet.js | ||
| Ship.js | ||
| Station.js | ||