orbit/data
Brian Fertig d9fc9df829 Cap tether progression at level 3 and remove tether_l4 research node
- Reduce maxLevel from 12 to 3 in data/tether.json
- Remove the tether_l4 entry from exploration.json; tether_l3 now has empty unlocks
- Update research-builds and tether tests to reflect the shorter chain (3 layout rows, level checks for 1–3 only)
- Revise PROJECT_NOTES.md to describe the 3-level progression
2026-09-06 15:20:31 -06:00
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research Cap tether progression at level 3 and remove tether_l4 research node 2026-09-06 15:20:31 -06:00
actionbar.json Add shop clip toggle to surface deck 2026-09-05 15:50:09 -06:00
asteroids.json
builds.json Bump tether radius growth to 2× and refresh HUD on build completion 2026-09-05 19:52:54 -06:00
galaxy.json Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity 2026-09-06 13:06:29 -06:00
game.json
gates.json Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity 2026-09-06 13:06:29 -06:00
landing.json Decouple comms panel from fly-to and add double-click clip skip 2026-09-06 15:08:32 -06:00
manifest.json Add jump gate network and in-system gate placement 2026-09-06 11:56:26 -06:00
menu.json
mineralhud.json
music.json
naming.json Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity 2026-09-06 13:06:29 -06:00
planets.json Add jump gate network and in-system gate placement 2026-09-06 11:56:26 -06:00
reputation.json
research.json
save.json
scan.json
settlements.json Make every planet settled and simplify system planet counts to a global 2026-09-05 20:31:24 -06:00
sfx.json
ship.json
signalCompass.json
stations.json
systems.json Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity 2026-09-06 13:06:29 -06:00
tether.json Cap tether progression at level 3 and remove tether_l4 research node 2026-09-06 15:20:31 -06:00
theme.json