orbit/assets/images
Brian Fertig 12d6867eae Add Wraith skills: Boleadoras snare and Blink decoy escape
- Define both skills in data/skills.json with energy, cooldown, ranks, seats,
  and per-rank stun/decoy durations
- Implement projectile flight, target intercept, capture radius, and stun in
  CombatSystem (launchBoleadoras / _stepBoleadoras / _snagBola)
- Implement Blink: spawn a decoy sprite at the old position, teleport the
  hull to a random visible-screen point, and let the decoy absorb aggro and
  enemy bolts until its clock expires
- Add bola orb/string visuals and snag readout in Fx.js (bolaStart/Step/Stop,
  snag)
- Register new combat SFX events (bola_snag, blink) in CombatSfx.js
- Extend SkillEffects with stunMs/decoyMs helpers and boleadoras/blink handlers
- Update tests: Wraith model checks, Boleadoras/Blink combat behavior, decoy
  aggro/fizzle, and SFX event roster
2026-09-27 15:44:13 -06:00
..
characters
…
originals Polish Ramming Charge FX with fire textures and SCREEN blend 2026-09-27 14:28:22 -06:00
asteroids.png
…
asteroids.psd
…
classes.png
…
classes.psd
…
goods.png
…
goods.psd
…
jumpgate.png
…
jumpgate.psd
…
planets.png
…
planets.psd
…
ships-enemy.png
…
ships-enemy.psd
…
ships-player.png Add Wraith skills: Boleadoras snare and Blink decoy escape 2026-09-27 15:44:13 -06:00
ships-player.psd Add Wraith skills: Boleadoras snare and Blink decoy escape 2026-09-27 15:44:13 -06:00
ships-transport.png
…
ships-transport.psd
…
skills.png Add Wraith skills: Boleadoras snare and Blink decoy escape 2026-09-27 15:44:13 -06:00
skills.psd Add Wraith skills: Boleadoras snare and Blink decoy escape 2026-09-27 15:44:13 -06:00
spacestations.png
…
spacestations.psd
…