orbit/data
Brian Fertig cb82da4935 Decouple comms panel from fly-to and add double-click clip skip
- Clicking a planet or station now opens the comms panel without moving the ship; world clicks are no longer fly-here targets, keeping mining beams live during panel interaction
- Add double-click (350 ms) skip for landing and takeoff clips in SurfaceScene so players can cut to the deck or flight world immediately
- Push restored mineral hold through the upper-right HUD on load so the readout matches the saved value instead of staying at zero
- Replace removed Phaser v4 Container.removeChildren() with removeAll(true) in JumpGate and Station destroy paths
- Update landing.json shop entries for terran frames 2–3 and document the new skip behavior
- Add dev harnesses for surface-skip, hold-restore, scene-restart, container-probe, and import probes; extend comms-click and saves-ui tests to cover the new interactions
2026-09-06 15:08:32 -06:00
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research
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actionbar.json
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asteroids.json
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builds.json
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galaxy.json Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity 2026-09-06 13:06:29 -06:00
game.json
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gates.json Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity 2026-09-06 13:06:29 -06:00
landing.json Decouple comms panel from fly-to and add double-click clip skip 2026-09-06 15:08:32 -06:00
manifest.json Add jump gate network and in-system gate placement 2026-09-06 11:56:26 -06:00
menu.json
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mineralhud.json
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music.json
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naming.json Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity 2026-09-06 13:06:29 -06:00
planets.json Add jump gate network and in-system gate placement 2026-09-06 11:56:26 -06:00
reputation.json
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research.json
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save.json
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scan.json
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settlements.json
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sfx.json
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ship.json
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signalCompass.json
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stations.json
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systems.json Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity 2026-09-06 13:06:29 -06:00
tether.json
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theme.json
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