orbit/dev
Brian Fertig be6e9fc558 Add MAP console with system chart and fog-of-war
- Introduce MapWindow (js/ui/MapWindow.js): full-screen cartography overlay
  with a left video feed, CURRENT SYSTEM / GALAXY(standby) tabs, a canvas
  system chart (discovered planets/stations/gates/rock fields, tether union
  boundary, fog-of-war dim outside the tether), and a discovery/resources
  readout with segmented bars + legend. Clicking a discovered object plots
  the course via autopilot.
- Add SystemChart.js (js/galaxy/SystemChart.js) with pure geometry/stats:
  chartBounds, fitToRect, navDiscoveryStats, resourceStats — Node-testable
  in dev/system-chart.test.mjs.
- Wire MAP into the deck (ActionBar + GameScene): new 'map' slot right of
  SHIP, full-screen open/close contract, ESC handling, snapshot polling,
  and video preload for assets/videos/map.mp4.
- Add data/map.json (manifest entry) driving all map colors, tabs, stats,
  legend, sweep, glitch, hover, and click copy.
- Two-beat menu intro synced to the mainmenu track crescendo: beat 1 shows
  console chrome + subtitle; beat 2 (revealDelay, default 3200 ms) reveals
  title, bloom, buttons, seed decode, and a signature glitch.
- Fix rocky landing surface/takeoff assets in data/landing.json to point at
  the new rocky-surface-01.mp4 / rocky-takeoff-01.mp4 clips.
- Dev tooling: dev/map-shot.{html,mjs} (headless screenshot driver),
  dev/menu-intro-test.{html,mjs} (intro verification), and updated
  research-builds.test.mjs for the new MAP slot ordering.
2026-09-06 23:43:35 -06:00
..
asteroids.test.mjs Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity 2026-09-06 13:06:29 -06:00
build-check.html Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
build-check.mjs Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
builds.test.mjs Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
cdp-eval.mjs
cdp-firefox.mjs
cdp-shot.mjs Add research console with Exploration tech tree and save persistence 2026-09-05 14:59:27 -06:00
cdpshot.mjs
clickout-test.html
clickout-test.mjs
comms-click.html
comms-click.mjs Decouple comms panel from fly-to and add double-click clip skip 2026-09-06 15:08:32 -06:00
comms-shot.html
comms-shot.mjs
container-probe.html Decouple comms panel from fly-to and add double-click clip skip 2026-09-06 15:08:32 -06:00
container-probe.mjs Decouple comms panel from fly-to and add double-click clip skip 2026-09-06 15:08:32 -06:00
decode.test.mjs
discovery.test.mjs Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity 2026-09-06 13:06:29 -06:00
frames.test.mjs Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity 2026-09-06 13:06:29 -06:00
galaxy.test.mjs Add stars as central bodies of non-home systems and fix home-system iden 2026-09-06 19:34:49 -06:00
gate-comms.html Add gate comm window and sprite-based jump gate rendering 2026-09-06 20:26:06 -06:00
gate-comms.mjs Add gate comm window and sprite-based jump gate rendering 2026-09-06 20:26:06 -06:00
hold-restore.html Decouple comms panel from fly-to and add double-click clip skip 2026-09-06 15:08:32 -06:00
hold-restore.mjs Decouple comms panel from fly-to and add double-click clip skip 2026-09-06 15:08:32 -06:00
jump-travel.test.mjs Add gate comm window and sprite-based jump gate rendering 2026-09-06 20:26:06 -06:00
jumpgate.test.mjs Add gate comm window and sprite-based jump gate rendering 2026-09-06 20:26:06 -06:00
jumps.test.mjs Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity 2026-09-06 13:06:29 -06:00
landing-click.html
landing-click.mjs
map-shot.html Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
map-shot.mjs Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
menu-intro-test.html Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
menu-intro-test.mjs Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
mineral-hud.test.mjs
mining-test.html
mining-test.mjs
mining.test.mjs
music.test.mjs Add stars as central bodies of non-home systems and fix home-system iden 2026-09-06 19:34:49 -06:00
nav-reach-probe.mjs Add stars as central bodies of non-home systems and fix home-system iden 2026-09-06 19:34:49 -06:00
phaser-loader.mjs
phaser-stub.mjs
planet.test.mjs
popup-shot.html
popup-shot.mjs
probe-imports.html Decouple comms panel from fly-to and add double-click clip skip 2026-09-06 15:08:32 -06:00
reputation.test.mjs
research-builds.test.mjs Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
research-shot.html Add research console with Exploration tech tree and save persistence 2026-09-05 14:59:27 -06:00
research-shot.mjs Add research console with Exploration tech tree and save persistence 2026-09-05 14:59:27 -06:00
saves-ui-test.html
saves-ui-test.mjs Decouple comms panel from fly-to and add double-click clip skip 2026-09-06 15:08:32 -06:00
saves.test.mjs Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
scan-test.html
scan-test.mjs
scan.test.mjs
scene-restart-probe.html Decouple comms panel from fly-to and add double-click clip skip 2026-09-06 15:08:32 -06:00
scene-restart-probe.mjs Decouple comms panel from fly-to and add double-click clip skip 2026-09-06 15:08:32 -06:00
server.mjs Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
sfx.test.mjs
ship-behavior.test.mjs
shot-firefox.mjs
signal-compass-flow.html
signal-compass-flow.mjs
signal-compass.test.mjs
smoke-game.mjs
star.test.mjs Add stars as central bodies of non-home systems and fix home-system iden 2026-09-06 19:34:49 -06:00
starfield.test.mjs
surface-flow.mjs
surface-hud-shot.html
surface-hud-shot.mjs
surface-hud.html
surface-hud.mjs
surface-shot.html
surface-shot.mjs
surface-skip.html Decouple comms panel from fly-to and add double-click clip skip 2026-09-06 15:08:32 -06:00
surface-skip.mjs Decouple comms panel from fly-to and add double-click clip skip 2026-09-06 15:08:32 -06:00
surface-test.html
system-category.test.mjs Fix jumpgate activation bug and add NAV chart diagnostics 2026-09-06 17:41:29 -06:00
system-chart.test.mjs Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
system-hud.test.mjs Add stars as central bodies of non-home systems and fix home-system iden 2026-09-06 19:34:49 -06:00
test-game.html
tether-flow.html Bump tether radius growth to 2× and refresh HUD on build completion 2026-09-05 19:52:54 -06:00
tether-flow.mjs Bump tether radius growth to 2× and refresh HUD on build completion 2026-09-05 19:52:54 -06:00
tether-newworld.html Add stars as central bodies of non-home systems and fix home-system iden 2026-09-06 19:34:49 -06:00
tether-newworld.mjs Add stars as central bodies of non-home systems and fix home-system iden 2026-09-06 19:34:49 -06:00
tether.test.mjs Cap tether progression at level 3 and remove tether_l4 research node 2026-09-06 15:20:31 -06:00
wdshot.mjs
world-names.test.mjs Add build console with tether-l2 install, dev server, and diagnostics 2026-09-05 18:55:29 -06:00
zorder-test.html
zorder-test.mjs