orbit/data
Brian Fertig be6e9fc558 Add MAP console with system chart and fog-of-war
- Introduce MapWindow (js/ui/MapWindow.js): full-screen cartography overlay
  with a left video feed, CURRENT SYSTEM / GALAXY(standby) tabs, a canvas
  system chart (discovered planets/stations/gates/rock fields, tether union
  boundary, fog-of-war dim outside the tether), and a discovery/resources
  readout with segmented bars + legend. Clicking a discovered object plots
  the course via autopilot.
- Add SystemChart.js (js/galaxy/SystemChart.js) with pure geometry/stats:
  chartBounds, fitToRect, navDiscoveryStats, resourceStats — Node-testable
  in dev/system-chart.test.mjs.
- Wire MAP into the deck (ActionBar + GameScene): new 'map' slot right of
  SHIP, full-screen open/close contract, ESC handling, snapshot polling,
  and video preload for assets/videos/map.mp4.
- Add data/map.json (manifest entry) driving all map colors, tabs, stats,
  legend, sweep, glitch, hover, and click copy.
- Two-beat menu intro synced to the mainmenu track crescendo: beat 1 shows
  console chrome + subtitle; beat 2 (revealDelay, default 3200 ms) reveals
  title, bloom, buttons, seed decode, and a signature glitch.
- Fix rocky landing surface/takeoff assets in data/landing.json to point at
  the new rocky-surface-01.mp4 / rocky-takeoff-01.mp4 clips.
- Dev tooling: dev/map-shot.{html,mjs} (headless screenshot driver),
  dev/menu-intro-test.{html,mjs} (intro verification), and updated
  research-builds.test.mjs for the new MAP slot ordering.
2026-09-06 23:43:35 -06:00
..
research Cap tether progression at level 3 and remove tether_l4 research node 2026-09-06 15:20:31 -06:00
actionbar.json Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
asteroids.json
builds.json Add stars as central bodies of non-home systems and fix home-system iden 2026-09-06 19:34:49 -06:00
galaxy.json Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity 2026-09-06 13:06:29 -06:00
game.json
gates.json Add gate comm window and sprite-based jump gate rendering 2026-09-06 20:26:06 -06:00
landing.json Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
manifest.json Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
map.json Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
menu.json Add MAP console with system chart and fog-of-war 2026-09-06 23:43:35 -06:00
mineralhud.json
music.json
naming.json Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity 2026-09-06 13:06:29 -06:00
planets.json Add stars as central bodies of non-home systems and fix home-system iden 2026-09-06 19:34:49 -06:00
reputation.json
research.json Add per-system research category that unlocks jump gates 2026-09-06 15:56:38 -06:00
save.json
scan.json
settlements.json
sfx.json
ship.json
signalCompass.json
stations.json
systems.json Galaxy refactor: 200 systems, object-composition, dormant gates, frame diversity 2026-09-06 13:06:29 -06:00
tether.json Cap tether progression at level 3 and remove tether_l4 research node 2026-09-06 15:20:31 -06:00
theme.json