- Introduce VignetteHub/VignetteWindow/VignetteModel to play quest-gated dialogue scenes over location clips on the surface (bar/shop) - Ship first scene: Special Delivery step 1 (Trestle + Carol at the bar), replacing the old capitalLanded check with a vignettePlayed witness - Add q3 speech clips for Carol and Trestle; remove retired q2 Carol clips - Wire save/restore of the played ledger, deck lock while a scene holds, per-sound music ducking under voices, and window sizing to each line - Add dev flow test (dev/vignette-flow.html/mjs) and model unit tests - Point landing.json ice-land-01 entry at the new arid-* video assets |
||
|---|---|---|
| .. | ||
| build | ||
| comms | ||
| config | ||
| dev | ||
| economy | ||
| entities | ||
| galaxy | ||
| mining | ||
| quests | ||
| reputation | ||
| research | ||
| save | ||
| scan | ||
| scenes | ||
| tether | ||
| ui | ||
| utils | ||
| vendor | ||
| vignettes | ||
| visuals | ||
| main.js | ||