orbit/js/scenes
Brian Fertig bb0005b5a5 Fix action drift during freeze states by parking ship and combat bodies
The level-up marquee, jump clip, and ack comm freezes gate world
drivers but not physics: the Arcade world still steps, so coasting
bodies kept gliding through the beat. Add _parkForFreeze() to zero
ship velocity/acceleration and all enemy/ally body motion every
frozen frame, killing any mid-freeze injection on the next tick.
2026-09-26 12:08:29 -06:00
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GameScene.js Fix action drift during freeze states by parking ship and combat bodies 2026-09-26 12:08:29 -06:00
MenuScene.js
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SurfaceScene.js
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