orbit/data
Brian Fertig b6523808fa Name scout exits by their world, not just the system
- TradeScout now resolves each exit's specific object (planet of that class, deep-space station, or home world) and exposes objectId/objectName so the destination points at the route's final stop rather than a bare system.
- SurfaceScene dialog and toast show "WORLD · SYSTEM" and pass the object id to GameScene.setDestination; null falls back to system level.
- ScoutPanel exit rows display the world name + hops instead of the class label, drop the per-section tap hint and footer (they collided with the last row in a short panel), and rename "SIGHT ON" to "SOUGHT ON".
- Save/restore now carries ship.credits and ship.cargo across jumps; GameScene restores both and refreshes the credits HUD. Saves tests cover capture, prepare, and legacy records without these fields.
- trade-scout tests assert every exit has objectId/objectName and that resolved ids are real objects of the exit class; scout-dest test verifies the confirmed destination names a real world.
- Add dev/scout-overlap probe (html + mjs) to screenshot the scout panel and numerically report any overlapping text boxes.
- Ship lava-planet-03 art and lava-land-03 video assets.
2026-09-12 20:53:16 -06:00
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research
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actionbar.json
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asteroids.json
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builds.json Add shop buy/sell UI, cargo hold, and cargo bay upgrades 2026-09-11 20:11:34 -06:00
comms.json Add faction worldgen layer: territories, capitals, bridges, and arid pla 2026-09-10 21:45:33 -06:00
creditshud.json Add trade economy engine, credits currency, and goods catalog 2026-09-11 18:36:30 -06:00
economy.json Add shop buy/sell UI, cargo hold, and cargo bay upgrades 2026-09-11 20:11:34 -06:00
factions.json Add faction territory floor and ring all stars by ownership 2026-09-11 13:34:35 -06:00
galaxy.json
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game.json Add front nebula layer with derived accent tint for two-tone gas 2026-09-10 22:48:40 -06:00
gates.json Add route-target pulse halo to gates, planets, and stations 2026-09-12 16:35:05 -06:00
goods.json Add trade economy engine, credits currency, and goods catalog 2026-09-11 18:36:30 -06:00
landing.json Add set-destination from trade scout, shop HUD, and green sell selection 2026-09-12 19:12:16 -06:00
manifest.json Add shop buy/sell UI, cargo hold, and cargo bay upgrades 2026-09-11 20:11:34 -06:00
map.json Add faction territory floor and ring all stars by ownership 2026-09-11 13:34:35 -06:00
menu.json
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mineralhud.json
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music.json Add set-destination from trade scout, shop HUD, and green sell selection 2026-09-12 19:12:16 -06:00
naming.json
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planets.json Add faction worldgen layer: territories, capitals, bridges, and arid pla 2026-09-10 21:45:33 -06:00
quests.json Change quest reward from minerals to credits 2026-09-12 15:58:10 -06:00
reputation.json
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research.json
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save.json
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scan.json
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settlements.json Add faction worldgen layer: territories, capitals, bridges, and arid pla 2026-09-10 21:45:33 -06:00
sfx.json
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ship.json Add shop buy/sell UI, cargo hold, and cargo bay upgrades 2026-09-11 20:11:34 -06:00
shopui.json Name scout exits by their world, not just the system 2026-09-12 20:53:16 -06:00
signalCompass.json
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stations.json
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systems.json Add far-sky lightning bolts to nebula systems 2026-09-10 23:11:21 -06:00
tether.json
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theme.json
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