orbit/assets/videos
Brian Fertig b6523808fa Name scout exits by their world, not just the system
- TradeScout now resolves each exit's specific object (planet of that class, deep-space station, or home world) and exposes objectId/objectName so the destination points at the route's final stop rather than a bare system.
- SurfaceScene dialog and toast show "WORLD · SYSTEM" and pass the object id to GameScene.setDestination; null falls back to system level.
- ScoutPanel exit rows display the world name + hops instead of the class label, drop the per-section tap hint and footer (they collided with the last row in a short panel), and rename "SIGHT ON" to "SOUGHT ON".
- Save/restore now carries ship.credits and ship.cargo across jumps; GameScene restores both and refreshes the credits HUD. Saves tests cover capture, prepare, and legacy records without these fields.
- trade-scout tests assert every exit has objectId/objectName and that resolved ids are real objects of the exit class; scout-dest test verifies the confirmed destination names a real world.
- Add dev/scout-overlap probe (html + mjs) to screenshot the scout panel and numerically report any overlapping text boxes.
- Ship lava-planet-03 art and lava-land-03 video assets.
2026-09-12 20:53:16 -06:00
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characters
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build.mp4
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capital-land-neutral.mp4
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capital-surface-neutral.mp4 Add set-destination from trade scout, shop HUD, and green sell selection 2026-09-12 19:12:16 -06:00
capital-takeoff-neutral.mp4 Add set-destination from trade scout, shop HUD, and green sell selection 2026-09-12 19:12:16 -06:00
gasgiant-land-01.mp4
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gasgiant-land-02.mp4
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gasgiant-land-03.mp4
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gasgiant-shop-01.mp4
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gasgiant-shop-02.mp4
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gasgiant-shop-03.mp4
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gasgiant-surface-01.mp4
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gasgiant-surface-02.mp4
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gasgiant-surface-03.mp4
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gasgiant-takeoff-01.mp4
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gasgiant-takeoff-02.mp4
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gasgiant-takeoff-03.mp4
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ice-land-01.mp4
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ice-land-02.mp4
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ice-land-03.mp4
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ice-shop-01.mp4
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ice-shop-02.mp4
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ice-shop-03.mp4
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ice-surface-01.mp4
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ice-surface-02.mp4
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ice-surface-03.mp4
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ice-takeoff-01.mp4
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ice-takeoff-02.mp4
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ice-takeoff-03.mp4
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jump.mp4
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lava-land-01.mp4 Align shop sub-bar to span full action deck width 2026-09-12 09:44:30 -06:00
lava-land-02.mp4
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lava-land-03.mp4 Name scout exits by their world, not just the system 2026-09-12 20:53:16 -06:00
lava-shop-02.mp4 Add trade economy engine, credits currency, and goods catalog 2026-09-11 18:36:30 -06:00
lava-surface-01.mp4 Add route-target pulse halo to gates, planets, and stations 2026-09-12 16:35:05 -06:00
lava-surface-02.mp4
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lava-takeoff-01.mp4 Add set-destination from trade scout, shop HUD, and green sell selection 2026-09-12 19:12:16 -06:00
lava-takeoff-02.mp4
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map.mp4
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quests.mp4
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research-computer.mp4
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rocky-land-01.mp4
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rocky-land-02.mp4
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rocky-land-03.mp4
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rocky-shop-01.mp4
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rocky-shop-02.mp4
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rocky-shop-03.mp4
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rocky-surface-01.mp4
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rocky-surface-02.mp4
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rocky-surface-03.mp4
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rocky-takeoff-01.mp4
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rocky-takeoff-02.mp4
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rocky-takeoff-03.mp4
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ss-land-01.mp4
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ss-land-02.mp4
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ss-land-03.mp4
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ss-shop-01.mp4
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ss-shop-02.mp4
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ss-shop-03.mp4
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ss-surface-01.mp4
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ss-surface-02.mp4
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ss-surface-03.mp4
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ss-takeoff-01.mp4
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ss-takeoff-02.mp4
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ss-takeoff-03.mp4
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terran-land-01.mp4
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terran-land-02.mp4
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terran-land-03.mp4
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terran-shop-01.mp4
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terran-shop-02.mp4
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terran-shop-03.mp4
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terran-surface-01.mp4
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terran-surface-02.mp4
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terran-surface-03.mp4
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terran-takeoff-01.mp4
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terran-takeoff-02.mp4
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terran-takeoff-03.mp4
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