orbit/js/ui
Brian Fertig b4b656f6e4 Add asteroid mining: energy arm, beam FX, and context menu
- Click a rock to open a world-anchored mining popup (Mine/Stop/Cancel)
- Mining state machine locks the ship during the ~1.5 s arm extension, then fires an animated beam with ore motes, shock rings, sparks, and periodic surges
- ESC breaks the beam or closes the menu; outside clicks dismiss without flying
- Generalize the top-center console toast so discovery, tether, and mining calls share one slot
- Add a "mining" SFX entry (system-scan.mp3) and update preload/test to cover all configured sounds
- Ship a headless browser test (dev/mining-test.*) that drives the full arm sequence through the real input pipeline
2026-09-04 17:09:16 -06:00
..
ActionBar.js
ConfirmOverlay.js Fix menu sub-bar, save panel, and confirm dialog input and z-order bugs 2026-09-04 14:31:34 -06:00
CyberShape.js
DiscoveryCompass.js
GlitchText.js
MenuButton.js Add save/load system with 10-slot localStorage bank and UI 2026-09-04 13:09:08 -06:00
MenuSubBar.js Fix menu sub-bar, save panel, and confirm dialog input and z-order bugs 2026-09-04 14:31:34 -06:00
MiningPopup.js Add asteroid mining: energy arm, beam FX, and context menu 2026-09-04 17:09:16 -06:00
SavePanel.js Fix SavePanel button overflow, header decode freeze, and card lock state 2026-09-04 14:48:36 -06:00
SlotCard.js Add save/load system with 10-slot localStorage bank and UI 2026-09-04 13:09:08 -06:00
Toast.js Add save/load system with 10-slot localStorage bank and UI 2026-09-04 13:09:08 -06:00