orbit/data
Brian Fertig b461bc98af Add combat XP leveling: kills earn XP, level-ups bump armor
- Kills grant the hostile type's own `xp` (the roster sets XP-per-threat;
  the curve lives in data/progression.json, 100 x n^2, capped at level 80)
- Each crossed level fires one `levelup` event: +3 hull / +2 shields with
  a full heal, cyan burst + a distinct voice, and a kill-feed line — the
  placeholder toughness the skill layer will subscribe to later
- Combat bar gains an XP row below the orbs (level, live gold fill,
  banked / next cost; hidden when the snapshot carries no xp, so the
  range bar keeps its old face)
- Kills show a gold "+N" reward floater; the level-up's SFX is the new
  8th combat event (solar_flare_01)
- XpManager is pure and tested headless (node dev/xp.test.mjs); the
  ledger saves as { level, xp } and old saves load fresh at level 0
- dev hooks (xp/grantXp), sfxcheck (range seven, main eight), shot
  captures, and README all follow along
2026-09-18 09:57:07 -06:00
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research
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actionbar.json Add Job Board console UI and surface scene integration 2026-09-17 19:47:02 -06:00
asteroids.json
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builds.json
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combat.json Add combat XP leveling: kills earn XP, level-ups bump armor 2026-09-18 09:57:07 -06:00
comms.json Add combat comms, block jump/landing during fights, and retime pirate am 2026-09-17 17:18:53 -06:00
creditshud.json
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economy.json
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factions.json
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galaxy.json
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game.json
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gates.json Add combat comms, block jump/landing during fights, and retime pirate am 2026-09-17 17:18:53 -06:00
goods.json
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landing.json Enable patrol side quests with full accept/active/claim flow 2026-09-17 22:14:03 -06:00
manifest.json Add combat XP leveling: kills earn XP, level-ups bump armor 2026-09-18 09:57:07 -06:00
map.json
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menu.json
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mineralhud.json
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music.json
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naming.json
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planets.json
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progression.json Add combat XP leveling: kills earn XP, level-ups bump armor 2026-09-18 09:57:07 -06:00
quests.json Enable patrol side quests with full accept/active/claim flow 2026-09-17 22:14:03 -06:00
reputation.json
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research.json
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save.json
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scan.json
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settlements.json
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sfx.json
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ship.json
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shopui.json
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sidequests.json Enable patrol side quests with full accept/active/claim flow 2026-09-17 22:14:03 -06:00
signalCompass.json
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stations.json
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systems.json
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tether.json
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theme.json
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vignettes.json
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