orbit/data
Brian Fertig adc0389c1e Simplify action bar slots to label-only buttons
- Remove the drawn slot icons (research/build/ship/menu/reserved) and their RGB ghost copies; keep the GlitchText split on labels and panel outline only.
- Center button text vertically and shrink the bar height from 92 to 56 px now that there is no icon row.
- Drop iconSize/iconY config and the drawIcon helper, and update README/comments to match the label-only design.
2026-09-04 09:12:03 -06:00
..
actionbar.json Simplify action bar slots to label-only buttons 2026-09-04 09:12:03 -06:00
asteroids.json Fix asteroid rock overlap and add distinct compass color for clusters 2026-09-04 08:45:28 -06:00
builds.json Add command deck UI and research/build data layer 2026-09-03 20:33:04 -06:00
galaxy.json
game.json Add the tether: the player's range, a level-1 zone (5120 px) with a glitchy barrier rim 2026-09-03 22:03:29 -06:00
manifest.json Add asteroid clusters as discoverable, solid objects in each star system 2026-09-04 08:34:55 -06:00
menu.json
naming.json Add asteroid clusters as discoverable, solid objects in each star system 2026-09-04 08:34:55 -06:00
planets.json Rework solar system layout to orbit rings with minSpacing/maxNeighbor ru 2026-09-03 23:01:47 -06:00
research.json Add command deck UI and research/build data layer 2026-09-03 20:33:04 -06:00
settlements.json
ship.json Replace procedural ship sprite with spritesheet art and facing offset 2026-09-03 21:40:33 -06:00
systems.json
tether.json Add the tether: the player's range, a level-1 zone (5120 px) with a glitchy barrier rim 2026-09-03 22:03:29 -06:00
theme.json