- Waypoints were comms-only beacons with no landing or trade; a second deep-space station is a more useful destination in their place - The old waypoint chance in systems.json becomes deepSpaceStation.second, so a system can roll 0–2 stations - StationFrames now assigns a distinct sprite variant per station (Galaxy.stationFrames is id → [frame, …]) and a two-station system always wears two different variants - Rename the route-gate pulse from "destination's waypoint" to "route's next stop" so the term no longer refers to a removed kind |
||
|---|---|---|
| .. | ||
| AsteroidCluster.js | ||
| JumpGate.js | ||
| Planet.js | ||
| RoutePulse.js | ||
| Ship.js | ||
| Station.js | ||