orbit/dev
Brian Fertig 856508ff01 Change galaxy layout to a 2:1 field and harden jump-network construction
- Replace the square star field with a wide (width × height) field whose
  aspect matches the map plate, so the fully-zoomed-out galaxy fills the
  plate instead of letterboxing; recompute zone edges for equal-area thirds
  under the new diagonal CDF.
- Add fitPadded() in SystemChart.js and use it in GalaxyView.js to frame
  the galaxy as a true rectangle fit with a plate-pixel margin, replacing
  the old world-unit padding that left stars on the plate edge.
- Rework the JumpNetwork spanning-tree heuristic to "save the stranded
  first" (attach the candidate with the fewest unvisited non-barren
  neighbors) and strengthen the repair pass: never attach to barren nodes,
  guard swaps against cycles via inSubtree(), and add a last-resort
  fallback that preserves strong connectivity.
- Update tests (galaxy.test.mjs, system-chart.test.mjs) for the field
  bounds and the new fitPadded behavior; refresh README, PROJECT_NOTES,
  and data comments to document the 2:1 field and platePadding knob.
2026-09-08 14:51:19 -06:00
..
asteroids.test.mjs Compact the system dossier to identity + faction status 2026-09-08 12:07:18 -06:00
build-check.html
build-check.mjs
builds.test.mjs Add Mining research category and ship-scoped build upgrades 2026-09-07 11:50:36 -06:00
cdp-eval.mjs
cdp-firefox.mjs
cdp-shot.mjs
cdpshot.mjs
clickout-test.html
clickout-test.mjs
comms-click.html
comms-click.mjs
comms-shot.html
comms-shot.mjs
compass-far.html Add compact far-display mode to the discovery compass 2026-09-07 11:07:20 -06:00
compass-far.mjs Changes to Research Areas 2026-09-07 23:10:47 -06:00
contact.test.mjs
container-probe.html
container-probe.mjs
decode.test.mjs
dialog-shot.html
dialog-shot.mjs
discovery.test.mjs Changes to Research Areas 2026-09-07 23:10:47 -06:00
exit-gate-shot.html Add route/destination visualization to map console 2026-09-07 21:48:50 -06:00
exit-gate-shot.mjs Add route/destination visualization to map console 2026-09-07 21:48:50 -06:00
frames.test.mjs
galaxy-labels.test.mjs Add GALAXY tab to the MAP console with whole-galaxy chart, jump lanes, a 2026-09-07 15:59:47 -06:00
galaxy-map.test.mjs Add route/destination visualization to map console 2026-09-07 21:48:50 -06:00
galaxy.test.mjs Change galaxy layout to a 2:1 field and harden jump-network construction 2026-09-08 14:51:19 -06:00
gate-comms.html
gate-comms.mjs
hold-restore.html
hold-restore.mjs
jump-travel.test.mjs
jumpgate.test.mjs
jumps.test.mjs Rework galaxy layout into square Poisson-disk field with zone-based type 2026-09-08 14:28:24 -06:00
landing-click.html
landing-click.mjs
map-click.html
map-click.mjs
map-shot.html
map-shot.mjs
menu-intro-test.html
menu-intro-test.mjs
mineral-hud.test.mjs
mining-test.html
mining-test.mjs
mining.test.mjs Add asteroid field depletion and restyle station compass + research edge 2026-09-08 13:18:48 -06:00
music.test.mjs
phaser-loader.mjs
phaser-stub.mjs
planet.test.mjs
popup-shot.html
popup-shot.mjs
probe-imports.html
quest-tracker.test.mjs Add quest tracker HUD with priority system and live checklist 2026-09-08 12:55:10 -06:00
quests.test.mjs Add quest tracker HUD with priority system and live checklist 2026-09-08 12:55:10 -06:00
reputation.test.mjs
research-builds.test.mjs Remove reserved action bar slots; all six now carry actions 2026-09-08 09:58:32 -06:00
research-shot.html
research-shot.mjs Changes to Research Areas 2026-09-07 23:10:47 -06:00
route-shot.html Add route/destination visualization to map console 2026-09-07 21:48:50 -06:00
route-shot.mjs Add route/destination visualization to map console 2026-09-07 21:48:50 -06:00
route.test.mjs Add SET DESTINATION route plotting with compass guidance 2026-09-07 20:10:15 -06:00
saves-ui-test.html
saves-ui-test.mjs
saves.test.mjs Add asteroid field depletion and restyle station compass + research edge 2026-09-08 13:18:48 -06:00
scan-test.html
scan-test.mjs
scan.test.mjs
scene-restart-probe.html
scene-restart-probe.mjs
server.mjs
sfx.test.mjs
ship-behavior.test.mjs
shot-firefox.mjs
signal-compass-flow.html
signal-compass-flow.mjs
signal-compass.test.mjs
smoke-game.mjs
star-art.test.mjs Add SYSTEM tab and zoom-bloom star art to the map console 2026-09-07 18:56:48 -06:00
starfield.test.mjs
station-frames.test.mjs Rework galaxy layout into square Poisson-disk field with zone-based type 2026-09-08 14:28:24 -06:00
station-shot.html Add deep-space station variants with spritesheet art and landing support 2026-09-07 22:23:12 -06:00
station-shot.mjs Add deep-space station variants with spritesheet art and landing support 2026-09-07 22:23:12 -06:00
surface-flow.mjs
surface-hud-shot.html
surface-hud-shot.mjs
surface-hud.html
surface-hud.mjs
surface-shot.html
surface-shot.mjs
surface-skip.html
surface-skip.mjs
surface-test.html
system-category.test.mjs Redesign galaxy as sparse 60-system spanning-tree maze without rendered 2026-09-07 14:12:40 -06:00
system-chart.test.mjs Change galaxy layout to a 2:1 field and harden jump-network construction 2026-09-08 14:51:19 -06:00
system-hud.test.mjs Add quest tracker HUD with priority system and live checklist 2026-09-08 12:55:10 -06:00
test-game.html
tether-flow.html
tether-flow.mjs
tether-newworld.html
tether-newworld.mjs
tether.test.mjs Fix tether visible-arc logic for exact internal tangency 2026-09-08 11:24:02 -06:00
video-reopen.html Updated tests 2026-09-08 10:36:48 -06:00
video-reopen.mjs Updated tests 2026-09-08 10:36:48 -06:00
video-replay.html Updated tests 2026-09-08 10:36:48 -06:00
video-replay.mjs Updated tests 2026-09-08 10:36:48 -06:00
wdshot.mjs
world-names.test.mjs
zorder-test.html
zorder-test.mjs