- Replace the fixed level-1 tether radius (5120 px) with a configurable `anchorMinDistance`/`anchorMaxDistance` band (default 3500–4990), capped by the tether range, so gate distance from its planet varies per gate while staying strictly < 5000 px. - Generate candidate positions on 8 discrete radius steps spanning the band; a seeded preferred step orders them and clearance/gap pressure only pushes the gate outward from its preference. - Update the tether check in `dev/jumps.test.mjs` to assert the gate sits within the anchor band rather than merely under the tether radius, and use the band max for facing-side calculations. - Update `dev/tether-rules.audit.mjs` Rule 1 to verify < 5000 px and report the distribution of gate→anchor distances across the band. - Refresh comments in `data/gates.json`, `docs/PROJECT_NOTES.md`, and `SystemGenerator.js` to describe the new band-based placement. |
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| .. | ||
| research | ||
| actionbar.json | ||
| asteroids.json | ||
| builds.json | ||
| comms.json | ||
| galaxy.json | ||
| game.json | ||
| gates.json | ||
| landing.json | ||
| manifest.json | ||
| map.json | ||
| menu.json | ||
| mineralhud.json | ||
| music.json | ||
| naming.json | ||
| planets.json | ||
| quests.json | ||
| reputation.json | ||
| research.json | ||
| save.json | ||
| scan.json | ||
| settlements.json | ||
| sfx.json | ||
| ship.json | ||
| signalCompass.json | ||
| stations.json | ||
| systems.json | ||
| tether.json | ||
| theme.json | ||